| Roronoa Zoro | |
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+4Azn Pride Ganonthegreat sonic100mario0 ShadowKirby 8 posters |
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ShadowKirby
Posts : 1313 Join date : 2009-08-11 Age : 30 Location : Eh?!
| Subject: Roronoa Zoro Thu Jan 07, 2010 2:15 pm | |
| I have to come up with a few more attacks for him, and redo his FS. The old one wasn't very good. Motions 1.[ ]Idle 2.[ ]Walk 3.[ ]Run/Dash 4.[ ]Jump 5.[ ]Double Jump 6.[ ]Fall 7.[ ]Land 8.[ ]Damage 9.[ ]Knockback 10.[ ]Dead 11.[ ]Get up 12.[ ]Hang 13.[ ]Recover from Hang 14.[ ]Roll 15.[ ]Crouch 16.[ ]Guard 17.[ ]Taunt 18.[ ]Win 19.[ ]Lose 20.[ ]Entrance 21.[ ]Item Swinging 22.[ ]Item Throwing Smashes 23.[ ]Neutral 24.[ ]Combo- Sai Kuru (Circling Rhino) Loop- 25.[ ]Up Smash- Ittō-Ryū Iai: Shishi Sonson (One Sword Style Draw and Resheath Technique: Lion's Song) 26.[ ]Side Smash 27.[ ]Down Smash 28.[ ]Dash Attack Tilts 29.[ ]Up Tilt 30.[ ]Side Tilt 31.[ ]Down Tilt Specials 32.[ ]Standard Special- 36/72/100 Pound Hou Launch- 36- 72- 100- *Note: This attack normally does the 36 pound projectile, if you hit B again during the first three frames of the animation it launches the 72 pound projectile. If B is hit a third time, the 100 pound projectile is launched. 33.[ ]Side Special- Oni Giri (Demon Slash) *Note: This will move Forward as long as B is held (limited distance in air). 34.[ ]Up Special- Daibutsu Giri (Great Buddha Slash) *Note: You move in the direction you are facing, disappear, move in the reverse direction, then back in the first. Ex. *Note: I know this is weird looking, it looked odd in the Anime as well. 35.[ ]Down Special- Nitou-Ryuu Iai: Rashoumon (Two Sword Style Draw and Resheath Technique: Castle Gate) Hold- Hit- *Note: This work like a counter except that: 1. It can be held as long as you wish. 2. Can only counter Melee Attacks (Not Projectiles or Grabs) 3. It always does between 4-7% damage. Aerials 36.[ ]Neutral Aerial- Karasuma Gari (Raven Hunt) 37.[ ]Up Aerial 38.[ ]Forward Aerial 39.[ ]Back Aerial 40.[ ]Down Aerial Grabs 41.[ ]Grab 42.[ ]Pummel 43.[ ]Up Throw 44.[ ]Down Throw (Same as Down Tilt) 45.[ ]Forward Throw (Same as Side Tilt) 46.[ ]Back Throw (Same as Side Tilt) Other 47.[ ]Stock 48.[ ]Series Icon 49.[ ]Selection 50.[ ]Preview 51.[ ]Trophies -Classic -Adventure -All-Star -Final Smash 52.[ ]Kirby Attack 53.[ ]Revival Platform 54.[ ]Damage Meter 55.[ ]Final Smash *Note: Works like Marth's FS but goes a limited amount of distance in Air (which makes it more difficult to get Air hits and to SD). Sounds 56.[ ]Main Theme 57.[ ]Attacks and Sound Effects (Aside from the specified sounds below, use generic slash noises) Die: http://www.toofiles.com/en/oip/audios/wav/die.htmlHurt: http://www.toofiles.com/en/oip/audios/wav/hurt.htmlGeneric Attack: http://www.toofiles.com/en/oip/audios/wav/genericattack1.html100 Pound Hou: http://www.toofiles.com/en/oip/audios/wav/100poundcanon.htmlUp Smash: http://www.toofiles.com/en/oip/audios/wav/upsmash.htmlDown Special (Hit): http://www.toofiles.com/en/oip/audios/wav/downspecial.htmlIttouryuu (For generic Single Sword attacks): http://www.toofiles.com/en/oip/audios/wav/ittouryuu.htmlSantouryuu (For generic Three Sword attacks): http://www.toofiles.com/en/oip/audios/wav/santouryuu.htmlSide Special: http://www.toofiles.com/en/oip/audios/wav/onigiri.htmlWin: http://www.toofiles.com/en/oip/audios/wav/taunt.htmlJump: http://www.toofiles.com/en/oip/audios/wav/jump.html58.[ ]Win Theme
Last edited by ShadowKirby on Thu Feb 04, 2010 8:15 pm; edited 1 time in total | |
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sonic100mario0
Posts : 7 Join date : 2010-01-30
| Subject: Re: Roronoa Zoro Sun Jan 31, 2010 12:45 am | |
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Ganonthegreat
Posts : 652 Join date : 2009-10-15 Location : The Korthos Sector, Taking Down Dr. Nefarious
| Subject: Re: Roronoa Zoro Sun Jan 31, 2010 3:50 am | |
| Make the idle frames double back, it'll look 100x better. By that I mean play the sprites in the order 1,2,3,4,3,2. | |
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Azn Pride
Posts : 24 Join date : 2010-01-29 Location : Within the Oblivion
| Subject: Re: Roronoa Zoro Sun Jan 31, 2010 4:12 am | |
| Shouldn't Lion Song be a Down Special/Counter because in the anime he uses as a counter against Mr. 1 and Kaku respectively. | |
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ShadowKirby
Posts : 1313 Join date : 2009-08-11 Age : 30 Location : Eh?!
| Subject: Re: Roronoa Zoro Sun Jan 31, 2010 7:51 am | |
| I used the two word style one which he used against Kaku for that. | |
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Jasperkf
Posts : 74 Join date : 2010-01-06 Age : 30
| Subject: Re: Roronoa Zoro Sun Jan 31, 2010 11:00 am | |
| The Down Smash looks more like a Side Smash. Why don't you use his Up+Y from JUS(with the upper part cut off) as a Down Smash instead? | |
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ShadowKirby
Posts : 1313 Join date : 2009-08-11 Age : 30 Location : Eh?!
| Subject: Re: Roronoa Zoro Sun Jan 31, 2010 11:01 am | |
| I have something better to use. | |
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Tengu Man
Posts : 280 Join date : 2010-01-15 Location : Searching for the damn triforce (inside Joke)
| Subject: Re: Roronoa Zoro Sun Jan 31, 2010 11:05 am | |
| Wait a minute, isnt oni giri those rice balls? Or maybe donuts | |
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Jasperkf
Posts : 74 Join date : 2010-01-06 Age : 30
| Subject: Re: Roronoa Zoro Sun Jan 31, 2010 11:08 am | |
| - Tengu Man wrote:
- Wait a minute, isnt oni giri those rice balls?
Or maybe donuts Yes. Most of the names of Zoro's attacks are puns. | |
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ShadowKirby
Posts : 1313 Join date : 2009-08-11 Age : 30 Location : Eh?!
| Subject: Re: Roronoa Zoro Sun Jan 31, 2010 11:18 am | |
| Yeah. Onigiri is a rice ball. While Oni Giri means Demon Slash. | |
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Tengu Man
Posts : 280 Join date : 2010-01-15 Location : Searching for the damn triforce (inside Joke)
| Subject: Re: Roronoa Zoro Sun Jan 31, 2010 11:38 am | |
| Oh I see. And has anyone not noticed the 4kids refrence I just made in my other post? | |
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ShadowKirby
Posts : 1313 Join date : 2009-08-11 Age : 30 Location : Eh?!
| Subject: Re: Roronoa Zoro Sun Jan 31, 2010 12:29 pm | |
| - Tengu Man wrote:
- Oh I see.
And has anyone not noticed the 4kids refrence I just made in my other post? No one likes 4kids. We try to erase it from our brains. | |
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Tengu Man
Posts : 280 Join date : 2010-01-15 Location : Searching for the damn triforce (inside Joke)
| Subject: Re: Roronoa Zoro Sun Jan 31, 2010 12:33 pm | |
| Exactly. The reason why I posted the picture of brock is becuase in on episode he called onigiri donuts, and then a couple of episodes later, he called them rice balls like they should be. | |
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Azn Pride
Posts : 24 Join date : 2010-01-29 Location : Within the Oblivion
| Subject: Re: Roronoa Zoro Sun Jan 31, 2010 2:01 pm | |
| I see that you already planned to make 9 sword style Asura as the FS. Nice! | |
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ShadowKirby
Posts : 1313 Join date : 2009-08-11 Age : 30 Location : Eh?!
| Subject: Re: Roronoa Zoro Thu Feb 04, 2010 8:15 pm | |
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Jasperkf
Posts : 74 Join date : 2010-01-06 Age : 30
| Subject: Re: Roronoa Zoro Thu Feb 04, 2010 8:25 pm | |
| I dun like how the Neutral Special works. I know he doesn't charge the attack in the manga/anime, but the way you have it now, all the player has to do to get a stronger projectile is button mash. | |
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Zeromaru
Posts : 4 Join date : 2010-01-07 Age : 28 Location : Beestjes
| Subject: Re: Roronoa Zoro Thu Apr 01, 2010 6:25 pm | |
| *Note: I know this is weird looking, it looked odd in the Anime as well.
No Way! It looks awesome! (except da' image error in first frames) | |
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Chick In A Box
Posts : 793 Join date : 2010-01-06 Age : 30 Location : Space
| Subject: Re: Roronoa Zoro Thu Apr 01, 2010 6:48 pm | |
| That might as well qualify as a bump, Zero. | |
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