This expansion is basically complete. I just need to check over the new checklist and make sure I have everything.
Captain Jack SparrowCredits:
--The Kraken, its effects (bubble, splash), and the extra water animation all come from the Kraken MUGEN character. The character was originally made by
Pots.
--Explosions used for the entrance animation (casket break, casket shot, casket parts, bird exploding), the ocean animation, and the entrance platforms come from
here and
here.
--The casket sprite used in the entrance animation is an edit of a mummy's sarcophagus, originally from a Castlevania sprite.
1.[]Idle
2.[]Walk
3.[]Run/Dash
–Running
-End running
4.[]Jump
5.[]Fall
–Alt
6.[]Land
–Alt
7.[]Damage
-Alt (Damage and recover)
8.[]Knockback
-Alt (Completely down)
9.[]Dead
-Alt (Completely down)
10.[]Get up
11.[]Hang
12.[]Recover from Hang
13.[]Crouch
-Start crouch
–Crouch
-End crouch
14.[]Guard
15.[]Taunt
-Taunt #1: Check compass
-Taunt #2: Flex
-Taunt #3: Dance (Actually a rope climbing animation, but could function as a taunt played at a higher speed)
-Taunt #3: Dance (Alt - Reversed climbing ladder animation)
16.[]Win
17.[]Lose
18.[!]Entrance
[Note: Needs to be compiled]
-Casket
-Casket in parts -Extra
-Potential casket fragments
-Bird diving, landing
-Shot through casket
- Gun smoke
-Bird exploding
- Casket shattering
- Jack stands
- Jack, ready for battle
--
Concept:This animation mimics Jack's intro scene from POTC 2. Starts with a casket. Bird flies down and lands on it. A shot is fired through the casket and both bird and casket explode, leaving Jack.
Smashes19.[]Neutral
-
20.[]Combo
-
-Part 1 (full)
-
-Part 2 (full)
-
-Part 3 (Full)
-
-Part 1 (Combo)
-
-Part 2 (Combo)
-
-Part 3 (Combo)
-
-Part 4
Compiled combo example:
21.[]Up Smash
-
22.[]Side Smash
-
23.[]Down Smash
-
24.[]Dash Attack
-
Specials25.[]Neutral Special
-Uncharged shot
-Rapid shots
-
-Effects
-Slo-mo shot: Charge
-Slo-mo shot: Fire
-Slo-mo shot: Effects
--Concept: For the slo-mo shot the bullet moves at about half speed of the normal shot (The normal shot might not even have a bullet, just invisible damage similar to Fox's gun. Whatever.) ...and the slo-mo shot deals twice as much damage as the normal shot. For additional damage and incentive to charge, the bullet might not be destroyed upon contact with a character, but rather drift across the entire length of the screen. It would be more effective that way, obviously, but might deal too much damage then.
The idea was taken from the ridiculously slow slo-mo shot in POTC 2 where Jack pops out of nowhere and shoots the explosive barrels above the Kraken.
26.[]Side Special
-
-Can be used as a type of projectile
27.[]Up Special
-
-Full
-
-Potential combo: Part 1
-
- Potential combo: Part 2
28.[]Down Special
-
Aerials
29.[]Neutral Aerial
-
30.[]Up Aerial
-Alt (Slower and a little choppy)
31.[]Forward Aerial
-Alt (Old down aerial)
32.[]Back Aerial
33.[]Down Aerial
Grabs34.[]Grab
35.[]Pummel
36.[]Up Throw
-Alt (For either forward or up)
37.[]Down Throw
38.[]Forward Throw
-Alt (For either forward or up)
39.[]Back Throw
Other40.[]Stock
-Full body stock -Extra
41.[]Roll
42.[Kirby Attack]
-Take out gun
-Uncharged shot
-Slo-mo shot: Charge
-Slo-mo shot: Fire
43.[]Stunned
44.[]Series Icon
-Large
-Small
45.[]Selection
46.[]Preview
47.[]Trophies
-Classic
-Adventure
-Alt
-All-Star
-Final Smash
48.[]Revival Platform
-Alt
49.[]Damage Meter
-Alt
50.[]Final Smash
-Summon Davey Jones/Kraken
-Davey Jones: Idle (Optional)
-Davey Jones: Summon Kraken (Optional)
-Davey Jones: Attack (Optional)
-Davey Jones: Damaged (Optional)
- Ocean (Fully loopable horizontally)
-Kraken: Attack (Up)
-Kraken: Attack (Side)
-Kraken: Attack (Forward) -Extra
-Kraken: Idle -Extra
-Effects: Splash
-Effects: Bubble –Extra
--
Concept:Jack summons Davey Jones who in turn summons the Kraken.
(Note: Davey's appearance is mostly a brief effect included in order to add interest and context and provide some logical explanation for Jack being the one in control of the Kraken. If the programmer thinks Davey doesn't need to be in the FS then by all means leave him out. Jack could just as easily summon the Kraken directly.)
The ocean rises up across the bottom of the screen. Jack must chase down the other players. If he incurs any damage to any player, that player will rocket down into the ocean. When the player collides with the ocean there will either be a large splash and munching sounds, or a tentacle that smacks the character up off the screen. Eventually the waters recede and the final smash ends.
Tilts51.[]Up Tilt
52.[]Side Tilt
53.[]Down Tilt
Extras54.[] Climbing ladder
-Climbing idle
-Climb up
-Climb down
-
-Extras -Get on/off ladder
55.[]Item Swing
–Alt
56.[]Item Throw
57.[]Home Run Bat
–Same as the alternate for Item Swing
-Alt (Same as Item Swing)
[]Carrying Box -Bonus animation
SoundsDownload:
Jack Sparrow SFX PackIn progress58.[ ]Main Theme
59.[ ]Attacks and Sound Effects
60.[ ]Win Theme