| Finishing Kid Buu | |
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+3Ganonthegreat Marmalade cav10281 7 posters |
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cav10281
Posts : 68 Join date : 2010-01-16 Age : 29 Location : ...
| Subject: Finishing Kid Buu Fri Feb 12, 2010 11:16 am | |
| Permission from Ganon to finish, everything in the quote is Ganon's. - ganonthegreat wrote:
- Here it is, note that this is the old checklist so you need to put the animations in the new checklist and fill out the new bits in the checklist.
Also, this is my expansion, so I reserve the right to try some animations for myself.
[W]=Work in progress [F]=Finished [S]=Sprited [A]=Animated [=]=Knows What It Will Be [P]=Having Problems [ ]=Not Started [X]=Unneeded [R]=Remaking/Will Remake
Motions
1.[A]Idle 2.[A]Walk 3.[A]Run/dash 4.Jump -[A]First Jump -[A]Double Jump -[A]Backflip (Look’s crap, but will be better in-game) 5.[A]Fall 6.[A]Land 7.[A]Crouch 8.[A]Damage 9.[A]Knock Back 10.[A]Get Up 11.[A]Dead 12.[A]Hang 13.[A]Recover from Hang 14.[A]Dizzy/Stuned 15.[A]Roll 16.[A]Block 17.[A]Taunt 18.Win - 19.Lose 20.[A]Entrance 21.[A]Item Swinging 22.[A]Item Throwing
Standards
23.[A]Neutral 24.[A]Combo 25.[A]Up Smash 26.[A]Down Smash 27.[A]Forward Smash 28.[A]Up Tilt 29.[A]Down Tilt 30.[A]Side Tilt 31.[A]Dash Attack (He leaps at the foe)
Specials
32.[A]Neutral Special (Side effects include dizziness and minor damage) 33.[A]Up Special 34.[A]Down Special (He shoots 2-10 bullets up depending on how long charged, and they rain down, could be most likely linked to Pika’s D Special) 35.[A]Forward Special (Like ROB’s N Special, the longer you put off using it the more powerful it is)
Aerials
36.[A]Neutral Aerial 37.[A]Forward Aerial 38.[A]Back Aerial 39.[A]Up Aerial 40.[A]Down Aerial (Up Special1 & Double Jump)
Grabs
41.Grab -[A]Successful -[A]Miss 42.[A]Grab Attack 43.[A]Forward throw 44.[A]Downward throw 45.[A]Upward throw 46.[A]Back throw
Final Smash [A]Final Smash (Buu uses his Death Ball on the stage! It is a rather standard explosion FS, but when the long frame plays (Should be normal speed in game) the screen flashes white, and anyone not dodging (Guard does nothing) will be insta-KO’ed)
Other
48.[A]Preview https://i.servimg.com/u/f89/13/49/18/91/kid_bu10.png 49.Damage Meter -[]Meter -[A]Stock Icon -[A]Character Symbol (Use The DBZ One) 50.[A]Revival Platform 51.Kirby Attack
52.Trophies -[A]Classic -[A]Adventure -[A]All-star -[A]Final Smash
Sounds And Music
53.Music -[A]Main Theme http://www.supload.com/listen?s=Vd5lgD -[A]Winning Theme (Use Generic DBZ) 54.Sounds/SFX (Use Generic DBZ Sounds Where Available) My stuff: Selection Kirby Hat Damage meter I'm still working on the climbing ladder thing. | |
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Marmalade
Posts : 118 Join date : 2009-12-23 Age : 28 Location : Niggers.
| Subject: Re: Finishing Kid Buu Fri Feb 12, 2010 11:25 am | |
| Most of those animations need reworking. | |
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cav10281
Posts : 68 Join date : 2010-01-16 Age : 29 Location : ...
| Subject: Re: Finishing Kid Buu Fri Feb 12, 2010 11:29 am | |
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Marmalade
Posts : 118 Join date : 2009-12-23 Age : 28 Location : Niggers.
| Subject: Re: Finishing Kid Buu Fri Feb 12, 2010 11:33 am | |
| No. Most are either too fast, lazy, or just wrong. | |
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Ganonthegreat
Posts : 652 Join date : 2009-10-15 Location : The Korthos Sector, Taking Down Dr. Nefarious
| Subject: Re: Finishing Kid Buu Fri Feb 12, 2010 12:27 pm | |
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Copy'n'Paste
Posts : 124 Join date : 2009-08-30
| Subject: Re: Finishing Kid Buu Fri Feb 12, 2010 1:55 pm | |
| Item throw/swing, all throws + grab + pummel, down special, crouch, up smash and up special are all lazy and wrong. Item throw/swing: Looks wrong, wouldn't stay in place with feet in the air. All throws + grab + pummel: Half-assed, needisaymoar? Down special: Half-assed, needisaymoar? Crouch: Looks wrong, who would use a complicated position when you could just bend your freaking legs? Up smash: Does it actually look like it would damage? Up special: Okay, maybe finicky, but it just doesn't look right for the character. | |
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Marmalade
Posts : 118 Join date : 2009-12-23 Age : 28 Location : Niggers.
| Subject: Re: Finishing Kid Buu Fri Feb 12, 2010 2:13 pm | |
| Forward Special and Neutral Special should be switched. | |
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Playat
Posts : 41 Join date : 2010-01-09 Age : 33 Location : Arkansas
| Subject: Re: Finishing Kid Buu Fri Feb 12, 2010 2:17 pm | |
| - Copy'n'Paste wrote:
- Item throw/swing, all throws + grab + pummel, down special, crouch, up smash and up special are all lazy and wrong.
Item throw/swing: Looks wrong, wouldn't stay in place with feet in the air. All throws + grab + pummel: Half-assed, needisaymoar? Down special: Half-assed, needisaymoar? Crouch: Looks wrong, who would use a complicated position when you could just bend your freaking legs? Up smash: Does it actually look like it would damage? Up special: Okay, maybe finicky, but it just doesn't look right for the character. This. Sorry but you could've done alot better. Also all of his Specials should be rearranged/reworked IMO. | |
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cav10281
Posts : 68 Join date : 2010-01-16 Age : 29 Location : ...
| Subject: Re: Finishing Kid Buu Fri Feb 12, 2010 7:06 pm | |
| Ganon, permission to start completely over? He's your expansion after all. | |
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Ganonthegreat
Posts : 652 Join date : 2009-10-15 Location : The Korthos Sector, Taking Down Dr. Nefarious
| Subject: Re: Finishing Kid Buu Sat Feb 13, 2010 3:30 am | |
| Go ahead, but keep what is fine to use. | |
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cav10281
Posts : 68 Join date : 2010-01-16 Age : 29 Location : ...
| Subject: Re: Finishing Kid Buu Sat Feb 13, 2010 9:13 am | |
| Alright, here's what I'll keep: Idle, walk, dash, jumps, fall, land, damage, dead, get up, hang, hang recover, dizzy, block, taunt, win, lose, entrance, netrual smash, combo, tilts, and netrual special. Any objections?
Last edited by cav10281 on Sat Feb 13, 2010 1:10 pm; edited 1 time in total | |
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Ganonthegreat
Posts : 652 Join date : 2009-10-15 Location : The Korthos Sector, Taking Down Dr. Nefarious
| Subject: Re: Finishing Kid Buu Sat Feb 13, 2010 10:11 am | |
| That's fine.
Also, you might want to change the selection box from "Buu" to "Majin Buu" or "Kid Buu". Just to avoid confusion with Fat Buu. | |
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Playat
Posts : 41 Join date : 2010-01-09 Age : 33 Location : Arkansas
| Subject: Re: Finishing Kid Buu Sat Feb 13, 2010 3:38 pm | |
| - cav10281 wrote:
- Alright, here's what I'll keep:
Idle, walk, dash, jumps, fall, land, damage, dead, get up, hang, hang recover, dizzy, block, taunt, win, lose, entrance, netrual smash, combo, tilts, and netrual special. Any objections? Hang recover should be redone. Also here's Kid Buu Fspecial/Nspecial projectile FX animated. I got some Kid Buu vocal sfx if you want them.
Last edited by Playat on Sat Feb 13, 2010 4:59 pm; edited 1 time in total | |
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Marmalade
Posts : 118 Join date : 2009-12-23 Age : 28 Location : Niggers.
| Subject: Re: Finishing Kid Buu Sat Feb 13, 2010 4:02 pm | |
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Brikwarrior
Posts : 94 Join date : 2010-01-28 Location : Hiding under a cardboard box whilst on a secret mission
| Subject: Re: Finishing Kid Buu Sun Feb 14, 2010 10:04 pm | |
| The neutral A moves have significantly cheap range. Also, the final smash is very cheap. | |
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Flash Guy
Posts : 128 Join date : 2010-02-14 Age : 30 Location : Watching Mari butt sex Hammer Yoshi.
| Subject: Re: Finishing Kid Buu Mon Feb 15, 2010 7:54 pm | |
| TheBeams shold be Pink like in the show. | |
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Playat
Posts : 41 Join date : 2010-01-09 Age : 33 Location : Arkansas
| Subject: Re: Finishing Kid Buu Tue Feb 16, 2010 9:08 am | |
| - Flash Guy wrote:
- TheBeams shold be Pink like in the show.
The energy waves/beams in the show was never pink iirc. | |
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cav10281
Posts : 68 Join date : 2010-01-16 Age : 29 Location : ...
| Subject: Re: Finishing Kid Buu Tue Feb 16, 2010 6:25 pm | |
| Here's some stuff... Fixed the block Down special,does no damage, but great knock back and reflects projectiles Grab Knock back N air Pummel (headbutts them) Down smash Goes on anntena thingy( Gah, I couldn't get it perfect so I just did a seperate animation) Crouch And what I have so far on the N special | |
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Playat
Posts : 41 Join date : 2010-01-09 Age : 33 Location : Arkansas
| Subject: Re: Finishing Kid Buu Tue Feb 16, 2010 7:27 pm | |
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Ganonthegreat
Posts : 652 Join date : 2009-10-15 Location : The Korthos Sector, Taking Down Dr. Nefarious
| Subject: Re: Finishing Kid Buu Wed Feb 17, 2010 2:09 am | |
| I'd say the Neutral Air works aswell. | |
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Playat
Posts : 41 Join date : 2010-01-09 Age : 33 Location : Arkansas
| Subject: Re: Finishing Kid Buu Wed Feb 17, 2010 11:14 am | |
| - Ganonthegreat wrote:
- I'd say the Neutral Air works aswell.
May I suggest this as Buu Nair? Works like Pika Nair except with a little more power. | |
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| Finishing Kid Buu | |
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