| Sonic FGX | |
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+7Mr. guy Tengu Man indianchan Caby Chick In A Box Ganonthegreat Echo The Hedgehog 11 posters |
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Echo The Hedgehog
Posts : 236 Join date : 2010-02-07
| Subject: Sonic FGX Wed Mar 31, 2010 10:06 am | |
| Has anyone got this game or made a custom character you need to use gamemaker to replace to sprites of sonic after you follow the amount of frames for each action then you save as a gif when you start up the game you can type in your characters name and make them playable heres the checklist standing 0-6 walking 7-13 jog 14-21 run 22-29 sprint 30-37 dash 38-45 jump 46-50 duck 51-54 roll 55-58 spin dash 59-62 stopping 63-68 (repeats at frame # 66) Homing attack 69-72 (repeats at #71) bounce up 73-76 (repeats at #75) fall 77-86 wall hop 87 backflip 88-97 grind 98-99 trick (same as the backflip so don't do this animation) landing 100-102 (not used but is still there) ring loss (in air) 103-109 ring loss (on ground) 101-115 getting up 116-123 summersault slide 124-137 (repeats at #136) lightdash (same as homing attack so don't do this animations) holding 138-140 if you make or have made any customs then post them as a reply below i'm intrested in what you have made iv'e made a Billy Hatcher it was my first attempt I might make Earthworm Jim once I find out how to replace Tails
Last edited by Tatsuo The Dragon on Wed Mar 31, 2010 11:18 am; edited 1 time in total | |
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Echo The Hedgehog
Posts : 236 Join date : 2010-02-07
| Subject: Re: Sonic FGX Wed Mar 31, 2010 10:08 am | |
| iv'e made a Billy Hatcher it was my first attempt I might make Earthworm Jim once I find out how to replace Tails | |
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Ganonthegreat
Posts : 652 Join date : 2009-10-15 Location : The Korthos Sector, Taking Down Dr. Nefarious
| Subject: Re: Sonic FGX Wed Mar 31, 2010 11:05 am | |
| Don't double post, just put it all in the same post. At the top right of your first post there's an edit button you can use to change your post. | |
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Echo The Hedgehog
Posts : 236 Join date : 2010-02-07
| Subject: Re: Sonic FGX Wed Mar 31, 2010 11:19 am | |
| I can't delete my post but I did put it in one like you said | |
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Chick In A Box
Posts : 793 Join date : 2010-01-06 Age : 30 Location : Space
| Subject: Re: Sonic FGX Wed Mar 31, 2010 3:22 pm | |
| Engage flaming in 3...2...1... | |
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Caby
Posts : 674 Join date : 2009-12-22
| Subject: Re: Sonic FGX Wed Mar 31, 2010 5:23 pm | |
| - Mari Futanari wrote:
- Engage flaming in 3...2...1...
You doody head! Did I do good raptor? | |
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indianchan
Posts : 454 Join date : 2009-08-12 Age : 28
| Subject: Re: Sonic FGX Wed Mar 31, 2010 5:29 pm | |
| - Caboose wrote:
- Mari Futanari wrote:
- Engage flaming in 3...2...1...
You doody head!
Did I do good raptor? Fick yes, you dastardly cat. | |
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Echo The Hedgehog
Posts : 236 Join date : 2010-02-07
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Chick In A Box
Posts : 793 Join date : 2010-01-06 Age : 30 Location : Space
| Subject: Re: Sonic FGX Thu Apr 01, 2010 10:57 am | |
| All of those characters are cut off around the edges, have terribly jumpy animations, and overall just plain suck 25 exciting flavors of ass. | |
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Echo The Hedgehog
Posts : 236 Join date : 2010-02-07
| Subject: Re: Sonic FGX Thu Apr 01, 2010 11:14 am | |
| You just disrespect me because you are like gutted I actually animated something quite good | |
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Chick In A Box
Posts : 793 Join date : 2010-01-06 Age : 30 Location : Space
| Subject: Re: Sonic FGX Thu Apr 01, 2010 11:25 am | |
| First you make something that burns my eyes, then when I criticize it, you claim that it's actually good and that my criticism is false. Shunks, your new name is Uwe Boll. | |
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Echo The Hedgehog
Posts : 236 Join date : 2010-02-07
| Subject: Re: Sonic FGX Thu Apr 01, 2010 11:47 am | |
| yea your critism is false Billy was actually good enough to complete the game with out final story yet I tested many times to make sure everything was good enough to play as so yeah it is false | |
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Chick In A Box
Posts : 793 Join date : 2010-01-06 Age : 30 Location : Space
| Subject: Re: Sonic FGX Thu Apr 01, 2010 12:02 pm | |
| Did I say that those characters wouldn't work ingame? No. What I said was that those characters had bad animation. The two are not linked in any way. So no, my "critism" is completely valid, and you should go to some school that teaches you how to animate well. That, or you should GTFO. | |
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Echo The Hedgehog
Posts : 236 Join date : 2010-02-07
| Subject: Re: Sonic FGX Thu Apr 01, 2010 1:42 pm | |
| I don't really need to learn remember my "perfect" earthworm jim stance why don't you make a fgx custom and see if you can do better i'll be waiting you have the checklist here
the rules are have a look on devientart and youtube by searching sonic fgx and make a character not made so you aren't copying a character already made | |
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Tengu Man
Posts : 280 Join date : 2010-01-15 Location : Searching for the damn triforce (inside Joke)
| Subject: Re: Sonic FGX Thu Apr 01, 2010 2:06 pm | |
| - Tatsuo The Dragon wrote:
- I don't really need to learn remember my "perfect" earthworm jim stance
why don't you make a fgx custom and see if you can do better i'll be waiting you have the checklist here Dude. Just cause you can animate ONE thing correctly, doesn't mean your a god. GTFO Edit: Congratulations, you just ruined protoman. JOb well done | |
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Echo The Hedgehog
Posts : 236 Join date : 2010-02-07
| Subject: Re: Sonic FGX Thu Apr 01, 2010 2:20 pm | |
| i'm not saying i'm amazing i'm just saying I think I did a good job on making them playable as I know protoman is so epic | |
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Tengu Man
Posts : 280 Join date : 2010-01-15 Location : Searching for the damn triforce (inside Joke)
| Subject: Re: Sonic FGX Thu Apr 01, 2010 2:23 pm | |
| No. You did horribly. And what i'm saying is that your animation was so bad it just ruined all the awesomeness of protoman | |
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Mr. guy
Posts : 313 Join date : 2010-01-14 Location : I am nowhere, I am everywhere, I am the ninja.
| Subject: Re: Sonic FGX Thu Apr 01, 2010 6:41 pm | |
| - Mari Futanari wrote:
Shunks, your new name is Uwe Boll. His new name is Toku. | |
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Echo The Hedgehog
Posts : 236 Join date : 2010-02-07
| Subject: Re: Sonic FGX Fri Apr 02, 2010 9:31 am | |
| I never ruined protoman he's still awesome | |
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<Na>Suliboy Admin
Posts : 632 Join date : 2009-08-11 Age : 31 Location : On the computer.
| Subject: Re: Sonic FGX Fri Apr 02, 2010 9:37 am | |
| ...No, you did. Mari's crit is true. Stop thinking you're right, there's a reason he's on EAT. I won't tell you to gtfo like everyone else does, but still, don't try to be superior to them. Because you're not. | |
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Copy'n'Paste
Posts : 124 Join date : 2009-08-30
| Subject: Re: Sonic FGX Fri Apr 02, 2010 10:11 am | |
| - <Na>Suliboy wrote:
- ...No, you did.
Mari's crit is true. Stop thinking you're right, there's a reason he's on EAT. I won't tell you to gtfo like everyone else does, but still, don't try to be superior to them. Because you're not. STFU N- Oh, yeah. Shit. | |
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Ganonthegreat
Posts : 652 Join date : 2009-10-15 Location : The Korthos Sector, Taking Down Dr. Nefarious
| Subject: Re: Sonic FGX Fri Apr 02, 2010 12:28 pm | |
| Mari is right Shun, the sprite is cut off in some frames. | |
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Echo The Hedgehog
Posts : 236 Join date : 2010-02-07
| Subject: Re: Sonic FGX Fri Apr 02, 2010 12:40 pm | |
| it doesn't matter though is what iv'e been trying to say you have the keep the original size from sonic's frames
animating here isn't like fgx | |
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Caby
Posts : 674 Join date : 2009-12-22
| Subject: Re: Sonic FGX Fri Apr 02, 2010 12:49 pm | |
| - Tatsuo The Dragon wrote:
- it doesn't matter though is what iv'e been trying to say
you have the keep the original size from sonic's frames
animating here isn't like fgx Yes it does, having cut off parts is retarded. | |
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Chick In A Box
Posts : 793 Join date : 2010-01-06 Age : 30 Location : Space
| Subject: Re: Sonic FGX Fri Apr 02, 2010 1:43 pm | |
| - Tatsuo The Dragon wrote:
- you have the keep the original size from sonic's frames
Seriously? That is gay. | |
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