| Jariya | |
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+4Ganonthegreat Chick In A Box Blitz Blast PseudoHuman 8 posters |
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PseudoHuman
Posts : 6 Join date : 2010-05-21
| Subject: Jariya Fri May 21, 2010 5:39 pm | |
| Feel Free to help [PM me for sheet] [F] = Finished [W] = Work In Progress [S] = Sprited [X] = N/A [] = not started Motions 1.[F]Idle 2.[F]Walk 3.[F]Run/Dash (Speed Up Walk) Dash= Once Jariya Fades stay on this Frame Once finished dashing Use this frame 4.[F]Jump 5.[F]Fall 6.[F]Land 7.[F]Damage 8.[F]Knockback 9.[F]Dead 10.[F]Get up 11.[F]Hang 12.[F]Recover from Hang I)Roll Recovery 13.[F]Crouch 14.[F]Guard 15.[F]Taunt (Does a Little Damage) 16.[F]Win 17.[F]Lose 18.[F]Entrance Smashes 19.[]Neutral 20.[]Combo 21.[]Up Smash 22.[]Side Smash 23.[]Down Smash 24.[]Dash Attack Specials 25.[]Neutral Special 26.[]Side Special 27.[]Up Special 28.[]Down Special Aerials 29.[]Neutral Aerial 30.[]Up Aerial 31.[]Forward Aerial 32.[]Back Aerial 33.[]Down Aerial Grabs 34.[]Grab 35.[]Pummel 36.[]Up Throw 37.[]Down Throw 38.[]Forward Throw 39.[]Back Throw Other 40.[]Stock 41.[]Roll 42.[]Kirby Attack 43.[]Stunned 44.[]Series Icon 45.[]Selection 46.[ ]Preview 47.[]Trophies classic adventure all-star final smash 48.[]Revival Platform 49.[]Damage Meter 50.[]Final Smash Tilts 51.[]Up Tilt 52.[]Side Tilt 53.[]Down Tilt Extras 54.[]Climbing Ladder 55.[]Item Swing 56.[]Item Throw 57.[]Home Run Bat Sounds 58.[]Main Theme 59.[]Attacks and Sound Effects 60.[]Win Theme
Last edited by PseudoHuman on Sat May 22, 2010 3:08 am; edited 29 times in total | |
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Blitz Blast
Posts : 54 Join date : 2010-02-17
| Subject: Re: Jariya Fri May 21, 2010 5:41 pm | |
| Looks pretty good. Change the walk and make this walk the run | |
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Chick In A Box
Posts : 793 Join date : 2010-01-06 Age : 30 Location : Space
| Subject: Re: Jariya Fri May 21, 2010 5:43 pm | |
| Can't you find a sprite sheet with more movement in the idle? | |
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PseudoHuman
Posts : 6 Join date : 2010-05-21
| Subject: Re: Jariya Fri May 21, 2010 5:44 pm | |
| I could try, but probably to no avail. | |
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Ganonthegreat
Posts : 652 Join date : 2009-10-15 Location : The Korthos Sector, Taking Down Dr. Nefarious
| Subject: Re: Jariya Sat May 22, 2010 3:17 am | |
| Hang Recovery and Lose needs work, otherwise it's good so far. | |
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Echo The Hedgehog
Posts : 236 Join date : 2010-02-07
| Subject: Re: Jariya Sat May 22, 2010 4:20 am | |
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Nineveh Kisike
Posts : 136 Join date : 2010-03-25
| Subject: Re: Jariya Sat May 22, 2010 8:39 am | |
| Dash and hang need work. Colors are messed up in the guard, taunt, win, and lose. The taunt sucks. The lose sucks even worse. | |
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Chick In A Box
Posts : 793 Join date : 2010-01-06 Age : 30 Location : Space
| Subject: Re: Jariya Sat May 22, 2010 12:46 pm | |
| Dash and lose are terrible. Absolutely terrible. | |
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Tengu Man
Posts : 280 Join date : 2010-01-15 Location : Searching for the damn triforce (inside Joke)
| Subject: Re: Jariya Sat May 22, 2010 4:20 pm | |
| Not the best, but pretty good for the first time. | |
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Flash Guy
Posts : 128 Join date : 2010-02-14 Age : 30 Location : Watching Mari butt sex Hammer Yoshi.
| Subject: Re: Jariya Sun May 23, 2010 12:29 pm | |
| Yeah better than Spyro's expansions. | |
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| Jariya | |
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