| Gotenks | |
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+5ShadowKirby Ganonthegreat WolfMcFuzz Proton KaBlammers 9 posters |
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Is this sexy enough? | Yes | | 60% | [ 6 ] | No | | 10% | [ 1 ] | I'd tap that | | 30% | [ 3 ] |
| Total Votes : 10 | | |
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KaBlammers
Posts : 125 Join date : 2010-03-04
| Subject: Gotenks Sun May 30, 2010 8:30 pm | |
| Yes this was accepted, but on my old account. So I'mma just restart it. Motions 1.[F]Idle 2.[F]Walk 3.[F]Run/Dash 4.[F]Jump Double: 5.[]Fall 6.[]Land 7.[]Damage 8.[F]Knockback 9.[]Dead 10.[]Get up 11.[F]Hang 12.[F]Recover from Hang 13.[]Crouch 14.[]Guard 15.[F]Taunt 16.[F]Win (loop that at the end) 17.[F]Lose (loop it) 18.[]Entrance Smashes 19.[F]Neutral 5% damage 20.[F]Combo 7% damage 21.[F]Up Smash 6% damage- high knock back 22.[F]Side Smash 3% damage- high knock back 23.[F]Down Smash 3% damage- stun 24.[F]Dash Attack 5% damage- high knock back Specials 25.[F]Neutral Special Charging: Release: 7-10% Damage- low knock back Fully charged: 15% Damage- mid knock back 26.[F]Side Special 3% damage- anyone caught in the ring is stunned Effect: 27.[F]Up Special 7% damage- high knock back 28.[F]Down Special A counter attack Failure to be attacked You attacked his ball 10% damage Aerials 29.[]Neutral Aerial 30.[]Up Aerial 31.[]Forward Aerial 32.[]Back Aerial 33.[]Down Aerial Grabs 34.[]Grab 35.[]Pummel 36.[]Up Throw 37.[]Down Throw 38.[]Forward Throw 39.[]Back Throw Other 40.[]Stock 41.[]Roll 42.[]Kirby Attack 43.[]Stunned 44.[]Series Icon 45.[]Selection 46.[]Preview 47.[F]Trophies classic adventure all-star final smash 48.[]Revival Platform 49.[]Damage Meter 50.[F]Final Smash 80% damage- extreme knock back Tilts 51.[]Up Tilt 52.[]Side Tilt 53.[]Down Tilt Extras 54.[]Climbing Ladder 55.[]Item Swing 56.[]Item Throw 57.[]Home Run Bat Sounds 58.[]Main Theme 59.[]Attacks and Sound Effects 60.[]Win Theme
Last edited by KaBlammers on Tue Jun 01, 2010 10:21 pm; edited 9 times in total | |
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Proton
Posts : 438 Join date : 2009-10-20 Age : 30 Location : Canadialand
| Subject: Re: Gotenks Sun May 30, 2010 8:52 pm | |
| BACK TO ACCEPTION WITH YOU. | |
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KaBlammers
Posts : 125 Join date : 2010-03-04
| Subject: Re: Gotenks Sun May 30, 2010 8:55 pm | |
| - Proton wrote:
- BACK TO ACCEPTION WITH YOU.
ALREADY ACCEPTED! YOU FOOL! | |
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Proton
Posts : 438 Join date : 2009-10-20 Age : 30 Location : Canadialand
| Subject: Re: Gotenks Sun May 30, 2010 8:57 pm | |
| - KaBlammers wrote:
- Proton wrote:
- BACK TO ACCEPTION WITH YOU.
ALREADY ACCEPTED! YOU FOOL! LIES. | |
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KaBlammers
Posts : 125 Join date : 2010-03-04
| Subject: Re: Gotenks Sun May 30, 2010 8:58 pm | |
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Proton
Posts : 438 Join date : 2009-10-20 Age : 30 Location : Canadialand
| Subject: Re: Gotenks Sun May 30, 2010 9:06 pm | |
| 0 yes. This can be accepted. | |
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KaBlammers
Posts : 125 Join date : 2010-03-04
| Subject: Re: Gotenks Sun May 30, 2010 9:12 pm | |
| What the shit just happened? | |
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WolfMcFuzz
Posts : 64 Join date : 2010-05-16 Location : I'm a fag.
| Subject: Re: Gotenks Sun May 30, 2010 9:53 pm | |
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Ganonthegreat
Posts : 652 Join date : 2009-10-15 Location : The Korthos Sector, Taking Down Dr. Nefarious
| Subject: Re: Gotenks Mon May 31, 2010 3:54 am | |
| The idle is jumpy, it's a problem with the ripping style for alot of JUS characters. You need to double back the frames, so in order the frames should be 1, 2, 3, 4, 3, 2. This should make it look alot better.
Anyway, you might want to change the Down Special, I was looking at Gotenks and I came up with the idea of Goten & Trunks splitting up and you controlling Goten. They won't be as powerful but there's two of them. To combine again just press Down Special again and Trunks will come running. It won't be uncodable because Trunks would be his own NPC, not like Ice Climbers. | |
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KaBlammers
Posts : 125 Join date : 2010-03-04
| Subject: Re: Gotenks Mon May 31, 2010 6:57 am | |
| - Ganonthegreat wrote:
- The idle is jumpy, it's a problem with the ripping style for alot of JUS characters. You need to double back the frames, so in order the frames should be 1, 2, 3, 4, 3, 2. This should make it look alot better.
That's the the thing about his idle, it's only three frames.
Anyway, you might want to change the Down Special, I was looking at Gotenks and I came up with the idea of Goten & Trunks splitting up and you controlling Goten. They won't be as powerful but there's two of them. To combine again just press Down Special again and Trunks will come running. It won't be uncodable because Trunks would be his own NPC, not like Ice Climbers. How about no. | |
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ShadowKirby
Posts : 1313 Join date : 2009-08-11 Age : 30 Location : Eh?!
| Subject: Re: Gotenks Mon May 31, 2010 9:20 am | |
| I request Super Buu Buu Volleyball. | |
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KaBlammers
Posts : 125 Join date : 2010-03-04
| Subject: Re: Gotenks Mon May 31, 2010 9:31 am | |
| - ShadowKirby wrote:
- I request Super Buu Buu Volleyball.
I wanted that, but I don't know what I'll use it as. | |
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ShadowKirby
Posts : 1313 Join date : 2009-08-11 Age : 30 Location : Eh?!
| Subject: Re: Gotenks Mon May 31, 2010 10:13 am | |
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KaBlammers
Posts : 125 Join date : 2010-03-04
| Subject: Re: Gotenks Mon May 31, 2010 11:40 am | |
| - ShadowKirby wrote:
- FS now.
NNNNNUUUUUUUUUUUU! | |
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Mr_L
Posts : 32 Join date : 2010-05-16 Location : at my computer :l
| Subject: Re: Gotenks Mon May 31, 2010 11:51 am | |
| Heres the gaurd if you want it Loop until button is let go oh and what do you use to animate?
Last edited by Mr_L on Mon May 31, 2010 11:57 am; edited 1 time in total | |
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Ungrateful Dead
Posts : 676 Join date : 2010-01-19 Age : 30
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KaBlammers
Posts : 125 Join date : 2010-03-04
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ShadowKirby
Posts : 1313 Join date : 2009-08-11 Age : 30 Location : Eh?!
| Subject: Re: Gotenks Mon May 31, 2010 12:34 pm | |
| - KaBlammers wrote:
- ShadowKirby wrote:
- FS now.
NNNNNUUUUUUUUUUUU! Then make it a special, come on, be creative. | |
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Blitz Blast
Posts : 54 Join date : 2010-02-17
| Subject: Re: Gotenks Mon May 31, 2010 1:20 pm | |
| You could use Super Buu Buu Volleyball for one of his grabs | |
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Mr_L
Posts : 32 Join date : 2010-05-16 Location : at my computer :l
| Subject: Re: Gotenks Mon May 31, 2010 1:27 pm | |
| - KaBlammers wrote:
- Mr_L wrote:
Heres the gaurd if you want it
Loop until button is let go
oh and what do you use to animate? Did I ask you for anything? No but tryin to b nice since I have the sheet and can you please answer me. What do you use to animate(make .gifs)? | |
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Ganonthegreat
Posts : 652 Join date : 2009-10-15 Location : The Korthos Sector, Taking Down Dr. Nefarious
| Subject: Re: Gotenks Mon May 31, 2010 1:58 pm | |
| - KaBlammers wrote:
- Ganonthegreat wrote:
- The idle is jumpy, it's a problem with the ripping style for alot of JUS characters. You need to double back the frames, so in order the frames should be 1, 2, 3, 4, 3, 2. This should make it look alot better.
That's the the thing about his idle, it's only three frames. Then make it 1, 2, 3, 2. | |
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lvl9brawler
Posts : 21 Join date : 2010-01-19
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KaBlammers
Posts : 125 Join date : 2010-03-04
| Subject: Re: Gotenks Mon May 31, 2010 8:09 pm | |
| - Ganonthegreat wrote:
- KaBlammers wrote:
- Ganonthegreat wrote:
- The idle is jumpy, it's a problem with the ripping style for alot of JUS characters. You need to double back the frames, so in order the frames should be 1, 2, 3, 4, 3, 2. This should make it look alot better.
That's the the thing about his idle, it's only three frames. Then make it 1, 2, 3, 2. It is. | |
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KaBlammers
Posts : 125 Join date : 2010-03-04
| Subject: Re: Gotenks Tue Jun 01, 2010 3:50 pm | |
| - ShadowKirby wrote:
- KaBlammers wrote:
- ShadowKirby wrote:
- FS now.
NNNNNUUUUUUUUUUUU! Then make it a special, come on, be creative. There, it's done. Now get off my back. Oh yeah, and update. | |
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KaBlammers
Posts : 125 Join date : 2010-03-04
| Subject: Re: Gotenks Tue Jun 01, 2010 10:11 pm | |
| Alright guys, got the final smash done. That took about two hours to do. Even though I cut out about 15 frames. | |
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