Posting here in case I forgot anything, but he should be finished.Motions
1.[ ]Idle
2.[ ]Walk
3.[ ]Run/Dash
*Note: If a transition is needed, use the Double Jump.
4.[ ]Jump
5.[ ]Double Jump
6.[ ]Fall
7.[ ]Land
8.[ ]Damage
9.[ ]Knockback
10.[ ]Dead
11.[ ]Get up
12.[ ]Hang
13.[ ]Recover from Hang
14.[ ]Roll
15.[ ]Crouch
16.[ ]Guard
17.[ ]Taunt
18.[ ]Win
19.[ ]Lose
20.[ ]Entrance
21.[ ]Item Swinging
22.[ ]Item Throwing
Smashes
23.[ ]Neutral
24.[ ]Combo
25.[ ]Up Smash
26.[ ]Side Smash
27.[ ]Down Smash
28.[ ]Dash Attack
Tilts
29.[ ]Up Tilt
30.[ ]Side Tilt
31.[ ]Down Tilt
Specials
32.[ ]Standard Special-Docotor's Bag
Projectile 1 (A can of Anti-Septic Spray)-
*Note: This does Low knockback, Medium damage.
Projectile 2 (A Syringe)-
*Note: Low knockback, high damage.
Projectile 3 (Huh? A peice of meat?)-
*Note: Mid knockback, low damage.
Projectile 4 (A First Aid Kit)-
*Note: Mid knockback, mid damage.
Projectile 5 (A scalpel)-
*Note: Mid knockback, high damage.
Projectile 6 (Whoah! A grenade?!)-
Explosion-
*Note: Obviously the rarest, high knockback and damage.
33.[ ]Side Special- Speed Boost
*Note: Works sort of like Ichigo's, goes a bit faster, but not as far.
34.[ ]Up Special- Jump Boost
Part 1 (Transition)-
Part 2 (Jump)-
*Note: This will need to be given distance in flash, and for attack purposes it works like the side special.
Part 3 (Fall)-
Part 4 (Land)-
35.[ ]Down Special- Defense Boost
*Note: The frames where he is in the ball have super armor frames, but can still be grabbed.
Aerials
36.[ ]Neutral Aerial
37.[ ]Up Aerial
38.[ ]Forward Aerial
39.[ ]Back Aerial
40.[ ]Down Aerial
Grabs
41.[ ]Grab
42.[ ]Pummel
43.[ ]Up Throw (Same as Up Smash)
44.[ ]Down Throw (Same as Down Smash)
45.[ ]Forward Throw
46.[ ]Back Throw (Same as Forward Smash)
Other
47.[ ]Stock
48.[ ]Series Icon
49.[ ]Selection
50.[ ]Preview
51.[ ]Trophies
-Classic
-Adventure
-All-Star
-Final Smash
52.[ ]Kirby Attack
Projectile 1 (A can of Anti-Septic Spray)-
*Note: This does Low knockback, Medium damage.
Projectile 2 (A Syringe)-
*Note: Low knockback, high damage.
Projectile 3 (Huh? A peice of meat?)-
*Note: Mid knockback, low damage.
Projectile 4 (A First Aid Kit)-
*Note: Mid knockback, mid damage.
Projectile 5 (A scalpel)-
*Note: Mid knockback, high damage.
Projectile 6 (Whoah! A grenade?!)-
Explosion-
53.[ ]Revival Platform
54.[ ]Damage Meter
55.[ ]Final Smash- Kouketei Cross
Insta-KO.
Extras
54.[]Climbing Ladder
55.[]Item Swing
56.[]Item Throw57.[]Home Run Bat
Sounds
56.[ ]Main Theme
57.[ ]Attacks and Sound Effects
58.[ ]Win Theme