| Emil Castagnier-Tales of Symphonia: Dawn of the New World | |
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+12ShadowKirby HyperSonic92 LGameTales Chick In A Box Delre StrikeofDarkness zilch Mr. guy Suliboy syco indianchan mkolpnji 16 posters |
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mkolpnji
Posts : 50 Join date : 2009-12-05
| Subject: Emil Castagnier-Tales of Symphonia: Dawn of the New World Tue Mar 23, 2010 3:07 pm | |
| Otherwise know as the multi-personality boy. Might as well do this as I had made some animations some time ago. Credit to solspear, Duke_Magnus, and LGameTales for sheet. [F] = Finished [W] = Work In Progress [S] = Sprited [X] = N/A [] = not started Motions 1.[F]Idle 2.[F]Walk 3.[F]Run/Dash 4.[]Jump 5.[]Fall 6.[]Land 7.[]Damage 8.[]Knockback 9.[]Dead 10.[]Get up 11.[]Hang 12.[]Recover from Hang 13.[]Crouch 14.[]Guard 15.[]Taunt 16.[]Win 17.[]Lose 18.[]Entrance Smashes 19.[F]Neutral 20.[]Combo 21.[]Up Smash 22.[F]Side Smash 23.[]Down Smash 24.[]Dash Attack Specials 25.[F]Neutral Special Demon FangEmil slashes as a yellow-colored wave of energy is unleashed by his blade. When it is fully charged, Emil infuses his sword with dark energy and slashes. Projectile: Fully charged effect: 26.[F]Side Special Havoc StrikeEmil jumps up into the air and hits the enemy with his foot. The damage isn't that great, but it's a extremely quick and speedy move. It has a 1/3 chance of becoming fire elemental, which increases damage but makes the move slightly slower. Fire-element: Effect: 27.[F]Up Special Heavenly Tempest Emil slashes up twice with his sword while jumping into the air. And then spins around, slashing all things that come into range as he slowly rises. 28.[]Down Special Fiend FusionAerials 29.[F]Neutral Aerial Phoenix RushEffects: 30.[]Up Aerial 31.[]Forward Aerial 32.[]Back Aerial 33.[]Down Aerial Grabs 34.[]Grab 35.[]Pummel 36.[]Up Throw 37.[]Down Throw 38.[]Forward Throw 39.[]Back Throw Other 40.[]Stock 41.[]Roll 42.[]Kirby Attack 43.[]Stunned 44.[]Series Icon 45.[F]Selection 46.[]Preview 47.[]Trophies classic adventure all-star final smash 48.[]Revival Platform 49.[]Damage Meter 50.[]Final Smash Tilts 51.[]Up Tilt 52.[]Side Tilt 53.[]Down Tilt Extras 54.[]Climbing Ladder 55.[]Item Swing 56.[]Item Throw 57.[]Home Run Bat Sounds 58.[]Main Theme 59.[]Attacks and Sound Effects 60.[]Win Theme
Last edited by mkolpnji on Sun Apr 04, 2010 2:38 pm; edited 11 times in total | |
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indianchan
Posts : 454 Join date : 2009-08-12 Age : 29
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Tue Mar 23, 2010 4:53 pm | |
| Holy shit, dude looks like a chick. | |
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mkolpnji
Posts : 50 Join date : 2009-12-05
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Tue Mar 23, 2010 5:02 pm | |
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syco
Posts : 73 Join date : 2010-02-07 Age : 28 Location : here
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Tue Mar 23, 2010 5:17 pm | |
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<Na>Suliboy Admin
Posts : 632 Join date : 2009-08-11 Age : 31 Location : On the computer.
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Tue Mar 23, 2010 5:20 pm | |
| Ohmygod Emil! I love the x29 hit air combos in ToS2~ Although Pheonix Rush doesn't look right. Did you edit this sprite yourself? There should be an arc slash around him and he should frontflip, not rotate. Although since he IS ratatosk and he has the centurion skills, you should really put Pheonis Rush + Ventus. It's wind, and therefore cooler. | |
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mkolpnji
Posts : 50 Join date : 2009-12-05
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Tue Mar 23, 2010 7:08 pm | |
| - <Na>Suliboy wrote:
- Ohmygod Emil!
I love the x29 hit air combos in ToS2~ Although Pheonix Rush doesn't look right. Did you edit this sprite yourself? There should be an arc slash around him and he should frontflip, not rotate. Although since he IS ratatosk and he has the centurion skills, you should really put Pheonis Rush + Ventus. It's wind, and therefore cooler. Thanks. Does it look any better now? I removed one frame and animated the effects. (didn't edit them into the slashing animation though) Also, Fully Charged Demon Fang Effect: | |
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<Na>Suliboy Admin
Posts : 632 Join date : 2009-08-11 Age : 31 Location : On the computer.
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Tue Mar 23, 2010 7:10 pm | |
| The Tenebrae Demon Fang had more of a burst of shadow more than a rising pillar. and I like the effect for Pheonix Rush. And although the attack looks smoother, I remember him doing a frontflip slash with a slash effect that spun around him. | |
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mkolpnji
Posts : 50 Join date : 2009-12-05
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Tue Mar 23, 2010 7:21 pm | |
| - <Na>Suliboy wrote:
- The Tenebrae Demon Fang had more of a burst of shadow more than a rising pillar. and I like the effect for Pheonix Rush. And although the attack looks smoother, I remember him doing a frontflip slash with a slash effect that spun around him.
Ah, the slash effect. I'm mainly not going to put in slash effects in the game mainly because I they didn't really have slash effects in ToTW:ND3. And I also thought they kind of overused slash effects in DotNW. And I only made the Tenebrae demon fang a rising pillar to match the slashing animation. Minor Update: | |
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<Na>Suliboy Admin
Posts : 632 Join date : 2009-08-11 Age : 31 Location : On the computer.
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Tue Mar 23, 2010 7:23 pm | |
| Oh. I see. But the shadow that came out of his sword bursts out from behind him, not in front of the sword arc.
A slash effect might look better on Pheonix Rush only because of the wind cutters around him. Iunno. | |
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Mr. guy
Posts : 313 Join date : 2010-01-14 Location : I am nowhere, I am everywhere, I am the ninja.
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Tue Mar 23, 2010 7:38 pm | |
| Very nice animations, but the fully charged demon fang animation bothers me a lot. I don't know why, I guess it's just.... too slow? idk, it should be more fluent. | |
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mkolpnji
Posts : 50 Join date : 2009-12-05
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Tue Mar 23, 2010 7:57 pm | |
| - Mr. guy wrote:
- Very nice animations, but the fully charged demon fang animation bothers me a lot. I don't know why, I guess it's just.... too slow? idk, it should be more fluent.
Personally, it bothers me too. I tried experimenting with different speeds but that was what I came up with. I guess it won't matter as it would be fixed in flash. Update: I decided to now include slash effects. Phoenix Rush: | |
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<Na>Suliboy Admin
Posts : 632 Join date : 2009-08-11 Age : 31 Location : On the computer.
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Tue Mar 23, 2010 8:09 pm | |
| That'd work. Do you need more stuff for a moveset? I've just played ToS2 for the past month or so, so all his skills are fresh in my head.
Also. Fiend Fusion, down special? | |
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mkolpnji
Posts : 50 Join date : 2009-12-05
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Tue Mar 23, 2010 8:18 pm | |
| - <Na>Suliboy wrote:
- That'd work. Do you need more stuff for a moveset? I've just played ToS2 for the past month or so, so all his skills are fresh in my head.
Also. Fiend Fusion, down special? Nope. Not really. And yes, Fiend Fusion is the dspecial. | |
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<Na>Suliboy Admin
Posts : 632 Join date : 2009-08-11 Age : 31 Location : On the computer.
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Tue Mar 23, 2010 8:48 pm | |
| Awesome. What are you using for Dual Death and Converging Fury? also. For the final smash, will it be Devil's Hellfire or Ein Soph Aur? | |
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mkolpnji
Posts : 50 Join date : 2009-12-05
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Wed Mar 24, 2010 3:31 pm | |
| 26.[F]Side Special Havoc StrikeEmil jumps up into the air and hits the enemy with his foot. The damage isn't that great, but it's a extremely quick and speedy move. It has a 1/3 chance of becoming fire elemental, which increases damage but makes the move slightly slower. Fire-element: Effect: | |
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syco
Posts : 73 Join date : 2010-02-07 Age : 28 Location : here
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Thu Mar 25, 2010 4:07 pm | |
| make a better run and walk or send me the sprites and i will see what can i do | |
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zilch
Posts : 184 Join date : 2009-08-14 Location : at your favorite tv show
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Thu Mar 25, 2010 6:16 pm | |
| - syco wrote:
- make a better run and walk
or send me the sprites and i will see what can i do wait, how did you happened to become a good spriter in such short time? | |
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syco
Posts : 73 Join date : 2010-02-07 Age : 28 Location : here
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Thu Mar 25, 2010 6:28 pm | |
| i just want to help with the run | |
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mkolpnji
Posts : 50 Join date : 2009-12-05
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Fri Mar 26, 2010 8:55 pm | |
| - syco wrote:
- i just want to help with the run
Eh fine. | |
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StrikeofDarkness
Posts : 5 Join date : 2010-03-30
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Tue Mar 30, 2010 1:28 pm | |
| - <Na>Suliboy wrote:
- Awesome. What are you using for Dual Death and Converging Fury?
also. For the final smash, will it be Devil's Hellfire or Ein Soph Aur? I vote Ein soph Aur, that move is awesome! Btw Raining Fangs ;o? Could be his Aerial side move or Aerial Down Move The only thing is im not a big fan of it when its linked with aqua =/ | |
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mkolpnji
Posts : 50 Join date : 2009-12-05
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Wed Mar 31, 2010 4:29 pm | |
| I'm currently on a vacation (spring break) so I can't really animate. I do have Heavenly Tempest dpne though at home (havn't uploaded to image hosting website)
Also, raining fangs will be the down air, however, it will be the aqua version, as if it wasn't, the move might be too cheap. Devil's Hellfire will be the Final Smash, but Ain Soph Aur will be an extension which involves the player holding down the special button while the move is taking place while Emil is above 150% in damage. | |
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Delre
Posts : 6 Join date : 2010-04-02
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Fri Apr 02, 2010 3:34 pm | |
| This looks good!
Did you make the sprites? | |
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Chick In A Box
Posts : 793 Join date : 2010-01-06 Age : 30 Location : Space
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Fri Apr 02, 2010 3:58 pm | |
| - Delre wrote:
- This looks good!
Did you make the sprites? No, he got the sprites from a sheet ripped from Tales of Symphonia. | |
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Delre
Posts : 6 Join date : 2010-04-02
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Fri Apr 02, 2010 4:05 pm | |
| - Mari Futanari wrote:
- No, he got the sprites from a sheet ripped from Tales of Symphonia.
Tales of Symphonia wasn't a 2D game though. | |
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Chick In A Box
Posts : 793 Join date : 2010-01-06 Age : 30 Location : Space
| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World Fri Apr 02, 2010 4:26 pm | |
| Tales of the World. That's what the game was. It was a GBA game. | |
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| Subject: Re: Emil Castagnier-Tales of Symphonia: Dawn of the New World | |
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| Emil Castagnier-Tales of Symphonia: Dawn of the New World | |
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