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 Mega man X

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syco
ShadowKirby
Dastardly Bastard
Toryn
Dark Lord
Echo The Hedgehog
ShadowGizoid87
Kirbysmith [DJ]
Jasperkf
lvl9brawler
SC
snailsonic
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snailsonic

snailsonic


Posts : 24
Join date : 2010-05-25
Location : what are you a stalker

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PostSubject: Mega man X   Mega man X I_icon_minitimeWed May 26, 2010 9:17 pm

Im sure no ones has claimed this expansion yet

[F] = Finished
[W] = Work In Progress
[S] = Sprited
[X] = N/A
[] = not started


Motions

1.[Mega man X X_idle10]Idle i need to fix this
2.[Mega man X X_walk10]Walk
3.[Mega man X X_run_10]Run/Dash Start [Mega man X Megama16]Loop
4.Mega man X X_jump10]Jump Start [Mega man X Megama22]Loop
5.[Mega man X Megama13]Fall
6.[]Land
7.[Mega man X Megama11]Damage I need to fix this
8.[Mega man X X_knoc11]Knockback
9.[Mega man X Megama15]Dead
10.[]Get up
11.[Mega man X Megama12]Hang
12.[]Recover from Hang
13.[Mega man X Megama19]Crouch
14.[Mega man X Megama10]Guard
15.[]Taunt
16.[Mega man X X_win10]Win [Mega man X Megama20]Loop
17.[]Lose
18.[Mega man X X_ente10]Entrance i have to fix this too

Smashes

19.[Mega man X X_neur10]Neutral
20.[Mega man X X_comb10]Combo
21.[]Up Smash
22.[]Side Smash
23.[]Down Smash
24.[Mega man X Megama21]Dash Attack Its doesnt shoot its just sorta like a punch

Specials

25.[Mega man X Megama17]Neutral Special
[Mega man X Megama18]in air
[Mega man X X_proj10]projectile x buster: just like ssf2 megaman
26.[]Side Special
27.[]Up Special
28.[Mega man X X_down10]Down Special
Earthquake: x punches the ground and causes a small earthquake if in air just hold last frame till x hits the ground


Aerials

29.[Mega man X X_n_ai10]Neutral Aerial
30.[Mega man X X_up_a10]Up Aerial
31.[Mega man X X_f_ai10]Forward Aerial
32.[]Back Aerial
33.[Mega man X X_down11]Down Aerial its a kick just for those wondering




Grabs

34.[]Grab
35.[]Pummel
36.[]Up Throw
37.[]Down Throw
38.[]Forward Throw
39.[]Back Throw

Other

40.[Mega man X Megama14]Stock
41.[]Roll
42.[]Kirby Attack
43.[]Stunned
44.[]Series Icon
45.[]Selection
46.[Mega man X 300px-10]Preview
47.[]Trophies
classic
adventure
all-star
final smash
48.[Mega man X Riviva10]Revival Platform
49.[]Damage Meter
50.[Mega man X Megama23]Final Smash start summons Vile like dedede with the waddle dee but more powerful but it last for about 30 seconds

Vile
[Mega man X Vile_i10] idle
[Mega man X Vile_j10] run/jump laziness
[Mega man X Vile_p10] attack
[Mega man X Vile_l10] land

Tilts

51.[]Up Tilt
52.[]Side Tilt
53.[]Down Tilt


Extras

54.[Mega man X X_ladd10]Climbing Ladder
55.[]Item Swing
56.[]Item Throw
57.[]Home Run Bat

Sounds

58.[https://www.youtube.com/watch?v=5jIPUdmOR9A&feature=related]Main Theme
59.[]Attacks and Sound Effects
60.[]Win Theme Play regular mega man's


Last edited by snailsonic on Thu May 27, 2010 8:25 pm; edited 31 times in total
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SC

SC


Posts : 252
Join date : 2009-10-26
Age : 32
Location : Australia

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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeWed May 26, 2010 9:22 pm

No.
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lvl9brawler




Posts : 21
Join date : 2010-01-19

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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeWed May 26, 2010 9:28 pm

Chances are, this expansion's going to be too much like Megaman in SSF2. Heck, it already looks too much like MM in SSF2 already!
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snailsonic

snailsonic


Posts : 24
Join date : 2010-05-25
Location : what are you a stalker

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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeWed May 26, 2010 9:35 pm

im trying to make it like megaman from ssf1 and differences are with the up special is the street fighter move from mmx2 and megaman x has move fighting experience then the original megaman with more punching and fighting moves just wait and see and for SC stop saying no and wait for a little more progress
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Jasperkf

Jasperkf


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Age : 30

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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeWed May 26, 2010 10:03 pm

lvl9brawler wrote:
Chances are, this expansion's going to be too much like Megaman in SSF2. Heck, it already looks too much like MM in SSF2 already!
You obviously know nothing about the Megaman series. The only weapon that X has in common with Mega is the Buster. X has a completely different arsenal of enemy weapons, not to mention his armors etc. Don't just assume a character is a clone of another character just because they look alike.
That being said, I'm not sure if this guy has what it takes to not mess up this expansion.
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snailsonic

snailsonic


Posts : 24
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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeWed May 26, 2010 10:09 pm

im trying my hardest not to screw this up and the animator im using is starting to annoy me
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Kirbysmith [DJ]

Kirbysmith [DJ]


Posts : 413
Join date : 2010-01-06

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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeWed May 26, 2010 10:10 pm

Hooray! A SSF1 Veteran has joined the Brawl!

You have extended the original moveset, have you not? May we see it?
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http://kirby.nforum.biz/
snailsonic

snailsonic


Posts : 24
Join date : 2010-05-25
Location : what are you a stalker

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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeWed May 26, 2010 10:17 pm

sorta
n Special : Mega buster: self explanatory
Side Special: still thinking of that one
Up Special : the street fighter move from x2 : jumps up with a powerful punch sorry no fire effect
Down special: X punches the ground and causes a small shockwave
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Kirbysmith [DJ]

Kirbysmith [DJ]


Posts : 413
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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeWed May 26, 2010 10:23 pm

Don't forget to animate the ladder climb.
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http://kirby.nforum.biz/
ShadowGizoid87

ShadowGizoid87


Posts : 146
Join date : 2010-01-15
Location : Where you're sitting right now if you're reading this message.

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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeWed May 26, 2010 10:55 pm

Guard's really messed up.
I'll fix it up for you if you want.
I'm not amazing at editing, but good enough to fix that.
PM me the sheet.
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Echo The Hedgehog

Echo The Hedgehog


Posts : 236
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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeThu May 27, 2010 2:27 am

No...Just No
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Dark Lord

Dark Lord


Posts : 316
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Age : 28
Location : Australia

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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeThu May 27, 2010 4:12 am

And I seriously thought this place couldn't become any crappier...but obviously, I was wrong.
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http://www.nes-productions.com
Toryn

Toryn


Posts : 87
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Age : 29

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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeThu May 27, 2010 6:28 am

Damnit, actually put up some ANIMATIONS please.
Those are all still frames.
And that Guard, isn't a guard.

Megaman X could be a really good expansion if you do him right, also, there's a bunch of scrapped 'Megaman'(really Megaman X, dunno why they called him 'Megaman' for so long) animations from SSF2 if you want them. I have them somewhere in the depths of my harddrive.
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snailsonic

snailsonic


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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeThu May 27, 2010 7:10 am

im going to put up animations today
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Dastardly Bastard

Dastardly Bastard


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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeThu May 27, 2010 8:04 am

Toryn wrote:
Damnit, actually put up some ANIMATIONS please.
Those are all still frames.
And that Guard, isn't a guard.

Megaman X could be a really good expansion if you do him right, also, there's a bunch of scrapped 'Megaman'(really Megaman X, dunno why they called him 'Megaman' for so long) animations from SSF2 if you want them. I have them somewhere in the depths of my harddrive.

I love how Toryn's the only guy who actually does anything for expansions.
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ShadowKirby

ShadowKirby


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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeThu May 27, 2010 11:11 am

Echo The Hedgehog wrote:
No...Just No
Please, you probably love the idea.
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Toryn

Toryn


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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeThu May 27, 2010 2:42 pm

Dastardly Bastard wrote:
Toryn wrote:
Damnit, actually put up some ANIMATIONS please.
Those are all still frames.
And that Guard, isn't a guard.

Megaman X could be a really good expansion if you do him right, also, there's a bunch of scrapped 'Megaman'(really Megaman X, dunno why they called him 'Megaman' for so long) animations from SSF2 if you want them. I have them somewhere in the depths of my harddrive.

I love how Toryn's the only guy who actually does anything for expansions.

Eh, it's just 'cuz I've been gone for awhile. I'll soon get sick and tired of pointing the millions of flaws these faggots make.
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syco




Posts : 73
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Age : 28
Location : here

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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeThu May 27, 2010 3:59 pm

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Ganonthegreat

Ganonthegreat


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Join date : 2009-10-15
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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeThu May 27, 2010 4:02 pm

Don't.

That's just a edit of Zero to make him look like MMX.
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Flash Guy

Flash Guy


Posts : 128
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Age : 29
Location : Watching Mari butt sex Hammer Yoshi.

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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeThu May 27, 2010 5:45 pm

Why not use the sprite sheet of X from MMX4-6?
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snailsonic

snailsonic


Posts : 24
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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeThu May 27, 2010 5:49 pm

i like the older megaman x sprites and the mmx4-6 dont have most of the attacks mmx1-3 have
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syco




Posts : 73
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Age : 28
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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeThu May 27, 2010 6:15 pm

but someone can sprite them
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Flash Guy

Flash Guy


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Location : Watching Mari butt sex Hammer Yoshi.

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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeThu May 27, 2010 6:25 pm

That's only 2 attacks, plus editing the jump to look like the up dash, from MMX3 is easy, plus it could be the up special. As for the hadouken save that for M Vs C 3 or something.
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Proton

Proton


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Age : 30
Location : Canadialand

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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeThu May 27, 2010 6:31 pm

Sounds like it's safe to assume this project is too big for Syco, Gyroid or Flash Guy.
So how about leaving this to someone better?
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http://masterofmegaman.deviantart.com
snailsonic

snailsonic


Posts : 24
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PostSubject: Re: Mega man X   Mega man X I_icon_minitimeThu May 27, 2010 6:33 pm

Flash Guy wrote:
That's only 2 attacks, plus editing the jump to look like the up dash, from MMX3 is easy, plus it could be the up special. As for the hadouken save that for M Vs C 3 or something.

im not using the hadouken im using the street fighter move from mmx2 as the up special im just trying to make sure it doesnt turn out crappy
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PostSubject: Re: Mega man X   Mega man X I_icon_minitime

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