| Mecha Sonic Expansion Updated on 2/28 | |
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+12zmanrox1228 Mr. guy ShadowGizoid87 Dark Lord Nicko7 SC Silvermark ShadowKirby Chick In A Box James Bonder Kirbysmith [DJ] ZackNXO 16 posters |
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Acception? | Yes | | 92% | [ 22 ] | No | | 8% | [ 2 ] |
| Total Votes : 24 | | Poll closed |
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ZackNXO
Posts : 22 Join date : 2010-01-05 Age : 32 Location : Illinois
| Subject: Mecha Sonic Expansion Updated on 2/28 Wed Jan 06, 2010 10:29 pm | |
| Here I'll be featuring a little in-site to Mecha Sonic's Moveset/Plans. As for right now. Class: Heavyweight Speed: Walk: Somewhere around Samus' Dash: Between Sonic's and Tails' SpecialsNeutral: Hidden Gun-Mecha Sonic reveals his gun from the SMBZ series. Charging this attack will work similar to Sheik. 4 blinks will flash on his gun, resembling 2 bullets for every blink, max of 8. Bullets inflict 1% with stunning every hit. after the 4 blinks there is a moment when his gun glows, this signifies that the missile launcher is ready, however if the missile is not activated before the glow returns to normal, a max charge of 8 bullets will remain free to use whenever. The missile it self will be controlled like Samus' with 12% damage and high/mild knockback. Side: Spindash- Similar to Sonic's Spindash. Inflices 7%~10% damage. However when charging in the air, falling will be slowed slightly. Up: Still Deciding, definitely his main recovery. Down: Counter Flash- Same speed as Ike's or Marth's Counter, Benton can't make it any faster. Creates a wall of energy around self. 1st 3 frames and last 3 frames leave Mecha Sonic vulnerable to any attack, but in between then all attacks except projectiles will be blocked and countered, and during the 10th-15th frames projectiles can be canceled out. [F] = Finished [W] = Work In Progress [S] = Sprited [X] = N/A [] = not started Motions 1.[]Idle 2.[F]Walk 3.[W]Run/Dash Run: Dash: 4.[]Jump 5.[]Fall 6.[]Land 7.[]Damage 8.[]Knockback 9.[]Dead 10.[]Get up 11.[]Hang 12.[]Recover from Hang 13.[]Crouch 14.[]Guard 15.[]Taunt 16.[]Win 17.[]Lose 18.[]Entrance Smashes 19.[]Neutral 20.[]Combo 21.[]Up Smash 22.[]Side Smash 23.[W]Down Smash Begin: Charging: 24.[]Dash Attack Specials 25.[W]Neutral Special Begin: Charging: Pulling Up: Machine Gun Firing (loop for necessary time): Bullets: Hit Effect: Withdraw: Missile LauncherBegin: Fire & Withdraw: Firing Effect: Missile: Explosion: 26.[F]Side Special Begin: Charging: Rolling: Charging Effect: 27.[]Up Special 28.[W]Down Special Begin: Flash: Miss: Counter: Aerials 29.[]Neutral Aerial 30.[]Up Aerial 31.[]Forward Aerial 32.[]Back Aerial 33.[]Down Aerial Grabs 34.[W]Grab a) While Standing: b) While Running: c) Miss: 35.[]Pummel 36.[]Up Throw 37.[]Down Throw 38.[]Forward Throw 39.[]Back Throw Other 40.[]Stock 41.[]Roll 42.[]Kirby Attack 43.[]Stunned 44.[F]Series Icon 45.[F]Selection 46.[F]Preview 47.[W]Trophies classic adventure all-star final smash 48.[W]Revival Platform 49.[W]Damage Meter 50.[]Final Smash Tilts 51.[]Up Tilt 52.[]Side Tilt 53.[]Down Tilt Extras 54.[]Climbing Ladder 55.[]Item Swing 56.[]Item Throw 57.[]Home Run Bat a.[F]Game & Watch Throw b. [F]Frozen Sounds 58.[]Main Theme 59.[]Attacks and Sound Effects 60.[]Win Theme
Last edited by ZackNXO on Sun Feb 28, 2010 10:28 pm; edited 7 times in total | |
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Kirbysmith [DJ]
Posts : 413 Join date : 2010-01-06
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Wed Jan 06, 2010 10:52 pm | |
| Besides the fact it's not in the style of Brawl, it looks pretty good to me! BTW, Where did you find that Selection frame? | |
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James Bonder
Posts : 4 Join date : 2010-01-06
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Thu Jan 07, 2010 5:29 am | |
| I think neutral B's explosion effect could be bigger. But it still very nice. At least I can revenge Yoshi when I download your expansion in ssf2. | |
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ZackNXO
Posts : 22 Join date : 2010-01-05 Age : 32 Location : Illinois
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Thu Jan 07, 2010 8:54 am | |
| - [DJ] wrote:
- Besides the fact it's not in the style of Brawl, it looks pretty good to me! BTW, Where did you find that Selection frame?
What do you mean by "not in the same style of Brawl", he never was in Brawl. Also, the Selection frame is the same one thats on the checklist, I only resized it x2 so Mecha Sonic didn't look like $#IT when shrunk from the preview. - James Bonder wrote:
- I think neutral B's explosion effect could be bigger.
Can be resized in flash. But I'll see if I have any bigger effect. - James Bonder wrote:
- But it still very nice. At least I can revenge Yoshi when I download your expansion in ssf2.
You seem very over confident with Yoshi. Yet you do not know what all I have in store for him. | |
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Chick In A Box
Posts : 793 Join date : 2010-01-06 Age : 30 Location : Space
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Thu Jan 07, 2010 9:36 am | |
| This guy is and always will remain epic. Now go make some more expansions this great. | |
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ZackNXO
Posts : 22 Join date : 2010-01-05 Age : 32 Location : Illinois
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Thu Jan 07, 2010 10:24 am | |
| - Chick In A Box wrote:
- This guy is and always will remain epic. Now go make some more expansions this great.
I will...if I could ever finish him. | |
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Kirbysmith [DJ]
Posts : 413 Join date : 2010-01-06
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Thu Jan 07, 2010 6:23 pm | |
| - ZackNXO wrote:
- What do you mean by "not in the same style of Brawl", he never was in Brawl.
I meant that it's not brawlified. I just didn't wan't to use a made up word.
Also, the Selection frame is the same one thats on the checklist, I only resized it x2 so Mecha Sonic didn't look like $#IT when shrunk from the preview. Fair enough. | |
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ZackNXO
Posts : 22 Join date : 2010-01-05 Age : 32 Location : Illinois
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Thu Jan 07, 2010 8:22 pm | |
| - [DJ] wrote:
- ZackNXO wrote:
- What do you mean by "not in the same style of Brawl", he never was in Brawl.
I meant that it's not brawlified. I just didn't wan't to use a made up word.
Also, the Selection frame is the same one thats on the checklist, I only resized it x2 so Mecha Sonic didn't look like $#IT when shrunk from the preview. Fair enough. Oh, then in that case, no I never had intentions of brawlifing him. Not all characters have to be. However, there are some that could always use a little recoloring. | |
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ShadowKirby
Posts : 1313 Join date : 2009-08-11 Age : 30 Location : Eh?!
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Thu Jan 07, 2010 8:34 pm | |
| - Chick In A Box wrote:
- This guy is and always will remain epic. Now go make some more expansions this great.
There's far from enough work done here to say that, but it does look good. | |
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Silvermark
Posts : 158 Join date : 2010-01-06 Age : 27 Location : Floating in space having tea with Malcom X
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Sat Jan 16, 2010 12:21 pm | |
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SC
Posts : 252 Join date : 2009-10-26 Age : 32 Location : Australia
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Sat Jan 16, 2010 1:14 pm | |
| - Silvermar Mk. II wrote:
- SMBZ refrence!
No. You're fucking stupid. Go play Sonic CD and learn. | |
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Nicko7
Posts : 92 Join date : 2010-01-06 Location : Australia
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Sat Jan 16, 2010 2:34 pm | |
| Hey do you think you could use help on this one because I would be glad to | |
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ZackNXO
Posts : 22 Join date : 2010-01-05 Age : 32 Location : Illinois
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Sat Jan 16, 2010 8:40 pm | |
| - Nicko7 wrote:
- Hey do you think you could use help on this one because I would be glad to
Well... I'm pretty much set on what I want to do with him. School's a pain right now which is why I haven't added anything yet. I'll definetly need a Kirby Hat, so if your good with those give it your best shot. - SC wrote:
- Silvermar Mk. II wrote:
- SMBZ refrence!
No. You're fucking stupid. Go play Sonic CD and learn. Correction. Your stupid. It's Sonic & Knuckles, now you go learn. And he is correct, Mecha Sonic's Neutral B is a SMBZ reference. (And probably the only one.) | |
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SC
Posts : 252 Join date : 2009-10-26 Age : 32 Location : Australia
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Sat Jan 16, 2010 9:23 pm | |
| - ZackNXO wrote:
- Your
*you're | |
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Dark Lord
Posts : 316 Join date : 2009-08-13 Age : 28 Location : Australia
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Sat Jan 16, 2010 11:58 pm | |
| Looking great Nextro. But in the withdrawing animations, I think you need one in-between frame cause it's just a tiny bit choppy. | |
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ShadowGizoid87
Posts : 146 Join date : 2010-01-15 Location : Where you're sitting right now if you're reading this message.
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Thu Jan 21, 2010 9:55 pm | |
| Hi. I know you don't know me but this is kick a**. I love the sprites too. You weren't lazy and you didn't use the in game sprites but you used your own sprites! Keep up the good work!
Last edited by ShadowTheHedgehog87 on Sun Jan 24, 2010 9:07 pm; edited 1 time in total | |
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Mr. guy
Posts : 313 Join date : 2010-01-14 Location : I am nowhere, I am everywhere, I am the ninja.
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Fri Jan 22, 2010 7:23 am | |
| Yeah, the withdrawing, it makes his arm jump down, and then puts it back up and withdraws. you need to fix it. | |
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Kirbysmith [DJ]
Posts : 413 Join date : 2010-01-06
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Fri Jan 22, 2010 7:55 am | |
| Whoops, I posted in Mecha-Sonic instead of Metal Sonic! | |
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zmanrox1228
Posts : 14 Join date : 2010-01-19 Age : 27
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Fri Jan 22, 2010 2:05 pm | |
| cool sprites! | |
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ZackNXO
Posts : 22 Join date : 2010-01-05 Age : 32 Location : Illinois
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Mon Jan 25, 2010 11:55 am | |
| Sorry everyone, but my computer has crashed. I'll still be able to work on him but until this problem is fixed I cannot upload anything for him. This problem should be fixed by next week. | |
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sonic100mario0
Posts : 7 Join date : 2010-01-30
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Sun Jan 31, 2010 12:59 am | |
| he should be very strong like smbz but not over powered and his spin dash should be faster then sonic and stronger then shadow (but you dont have to do this i just like smbz) | |
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ZackNXO
Posts : 22 Join date : 2010-01-05 Age : 32 Location : Illinois
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Mon Feb 08, 2010 9:00 pm | |
| Well guess who's computer is finally fixed. Since that's fixed I should probably get back to work, right? WALKING ADDED And I think that I'll bring out a little WIP I've done today. | |
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Playat
Posts : 41 Join date : 2010-01-09 Age : 33 Location : Arkansas
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Tue Feb 09, 2010 11:18 am | |
| Hey ZackNXO. I still have Mecha Idle and Dsmash saved if you still want them. | |
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shadowoftheolden
Posts : 31 Join date : 2010-01-28
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Tue Feb 09, 2010 11:29 am | |
| in the walk part of the foot dissapears/is cut out otherwise good work | |
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Chick In A Box
Posts : 793 Join date : 2010-01-06 Age : 30 Location : Space
| Subject: Re: Mecha Sonic Expansion Updated on 2/28 Tue Feb 09, 2010 12:17 pm | |
| 20 yes votes? How was this not accepted sooner? *moves* | |
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| Mecha Sonic Expansion Updated on 2/28 | |
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