| So I'm making Lil' Mac | |
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+8Nineveh Kisike Dark Lord AEM Caby HyperSonic92 Kirbysmith [DJ] Proton Ganonthegreat 12 posters |
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Ganonthegreat
Posts : 652 Join date : 2009-10-15 Location : The Korthos Sector, Taking Down Dr. Nefarious
| Subject: So I'm making Lil' Mac Tue Apr 27, 2010 12:14 pm | |
| I found an old sprite I made, so I'm making it an expansion (Yes, it is JUS)
I need a moveset, I have Neutral Special and Down Special concepts, but I have no idea for the rest.
Neutral Special: Star Punch This is his most powerful punch, but to use it you need star points. To get star points (You can hold a max of 3) you need to either land your Down Special, dodge an attack or KO an opponent. The star points are represented by stars above your head. The more star points you have the more powerful the attack, no matter how many you have, all the star points you accumulate vanish, even if you miss.
Down Special: Lucky Punch This is his counter, basically he dodges, and if a foe attacks you then you go in for an uppercut which awards a star point and causes the foe to enter the stunned position.
This is the moveset so far. Also, because this is going to be really tough, do you guys think it would ruin the character if he uses kick's? | |
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Proton
Posts : 438 Join date : 2009-10-20 Age : 30 Location : Canadialand
| Subject: Re: So I'm making Lil' Mac Tue Apr 27, 2010 1:40 pm | |
| Coo. But I could be a dick and say I started it on the old forum already. | |
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Kirbysmith [DJ]
Posts : 413 Join date : 2010-01-06
| Subject: Re: So I'm making Lil' Mac Tue Apr 27, 2010 2:07 pm | |
| What's the final smash going to be? Because if Giga Bowser is going to be in SSF2, it might not be a good idea to use Giga Mac… that is, unless you know what you're doing.
BTW, Cuccio, don't bother. ShadowHunter was already on this. Hey, GTG, maybe you could ask SH if he wants to do a conglomerate project Lil' Mac with you. | |
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Ganonthegreat
Posts : 652 Join date : 2009-10-15 Location : The Korthos Sector, Taking Down Dr. Nefarious
| Subject: Re: So I'm making Lil' Mac Tue Apr 27, 2010 2:10 pm | |
| Giga Mac seems to be the best option so far.
As for SH, when did he say that he's making him, and did he have progress?
@Caby: Link? | |
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HyperSonic92
Posts : 451 Join date : 2010-01-08
| Subject: Re: So I'm making Lil' Mac Tue Apr 27, 2010 2:34 pm | |
| He did have a moveset planned. But I suppose that isn't a major factor | |
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Ganonthegreat
Posts : 652 Join date : 2009-10-15 Location : The Korthos Sector, Taking Down Dr. Nefarious
| Subject: Re: So I'm making Lil' Mac Tue Apr 27, 2010 2:41 pm | |
| If that's all then I have more done. | |
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Kirbysmith [DJ]
Posts : 413 Join date : 2010-01-06
| Subject: Re: So I'm making Lil' Mac Tue Apr 27, 2010 3:02 pm | |
| Your right. At least you actually have a sprite to work with. I still think you two should join forces. | |
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Ganonthegreat
Posts : 652 Join date : 2009-10-15 Location : The Korthos Sector, Taking Down Dr. Nefarious
| Subject: Re: So I'm making Lil' Mac Tue Apr 27, 2010 3:05 pm | |
| I'll probably use his Side and Up Specials, I have nothing else. | |
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Caby
Posts : 674 Join date : 2009-12-22
| Subject: Re: So I'm making Lil' Mac Tue Apr 27, 2010 3:28 pm | |
| - Ganonthegreat wrote:
- @Caby: Link?
It's funny how I didn't post in here before. | |
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Kirbysmith [DJ]
Posts : 413 Join date : 2010-01-06
| Subject: Re: So I'm making Lil' Mac Tue Apr 27, 2010 4:08 pm | |
| - Caboose wrote:
- Ganonthegreat wrote:
- @Caby: Link?
It's funny how I didn't post in here before. I'm pretty sure he meant Cuccio. Don't know why he typed Caby. | |
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Proton
Posts : 438 Join date : 2009-10-20 Age : 30 Location : Canadialand
| Subject: Re: So I'm making Lil' Mac Tue Apr 27, 2010 5:04 pm | |
| - Kirbysmith [DJ] wrote:
BTW, Cuccio, don't bother. ShadowHunter was already on this. Hey, GTG, maybe you could ask SH if he wants to do a conglomerate project Lil' Mac with you. Old Topic, Expansion Topic deleted when closed.Sure, its shit and I don't care for expansions anymore, but being a dick is fun.
Last edited by Cuccio on Tue Apr 27, 2010 5:11 pm; edited 1 time in total | |
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AEM
Posts : 223 Join date : 2009-10-13 Age : 28 Location : Freelance Police Office
| Subject: Re: So I'm making Lil' Mac Tue Apr 27, 2010 5:06 pm | |
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Caby
Posts : 674 Join date : 2009-12-22
| Subject: Re: So I'm making Lil' Mac Tue Apr 27, 2010 6:16 pm | |
| Whoa whoa whoa, before you start talking about your expanrection project how about we see the sprite so we can deem whether it is shit or alright. | |
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Ganonthegreat
Posts : 652 Join date : 2009-10-15 Location : The Korthos Sector, Taking Down Dr. Nefarious
| Subject: Re: So I'm making Lil' Mac Wed Apr 28, 2010 2:43 am | |
| Here it is. And Star Uppercut seems very similar to Star Punch, that's if it gets rid of the star points, if not it sounds like it gains one, and I don't want to make getting star poins easy, due to the power of the punch. | |
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Dark Lord
Posts : 316 Join date : 2009-08-13 Age : 28 Location : Australia
| Subject: Re: So I'm making Lil' Mac Wed Apr 28, 2010 3:52 am | |
| I like it Ganon. But for some reason the boxing glove's shading looks wrong to me. :/ The lighting makes it look more like cubes. | |
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Ganonthegreat
Posts : 652 Join date : 2009-10-15 Location : The Korthos Sector, Taking Down Dr. Nefarious
| Subject: Re: So I'm making Lil' Mac Wed Apr 28, 2010 5:10 am | |
| I don't see a way I can change the shading, since the gloves are so smooth. | |
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Caby
Posts : 674 Join date : 2009-12-22
| Subject: Re: So I'm making Lil' Mac Wed Apr 28, 2010 12:51 pm | |
| - Ganonthegreat wrote:
Well for one the sprite makes him look small, way too small. His shoulder is screwed up, hair is horrible, looks like you pasted his upper body too far to the right, shoes are meh, and his arm is going into the glove :/ Lemme see if I can crap a sprite and post it. K crap done:
Last edited by Caboose on Wed Apr 28, 2010 1:36 pm; edited 1 time in total | |
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Nineveh Kisike
Posts : 136 Join date : 2010-03-25
| Subject: Re: So I'm making Lil' Mac Wed Apr 28, 2010 1:30 pm | |
| - Caboose wrote:
- Ganonthegreat wrote:
Well for one the sprite makes him look small, way too small. His shoulder is screwed up, hair is horrible, looks like you pasted his upper body too far to the right, shoes are meh, and his arm is going into the glove :/
Lemme see if I can crap a sprite and post it. I'm pretty sure he's meant to be small... And the right pant leg (our left) is slanted. | |
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HyperSonic92
Posts : 451 Join date : 2010-01-08
| Subject: Re: So I'm making Lil' Mac Wed Apr 28, 2010 2:22 pm | |
| He's quite small in Brawl. As well as in the original games. | |
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Ganonthegreat
Posts : 652 Join date : 2009-10-15 Location : The Korthos Sector, Taking Down Dr. Nefarious
| Subject: Re: So I'm making Lil' Mac Wed Apr 28, 2010 2:29 pm | |
| - Nineveh Kisike wrote:
- Caboose wrote:
- Ganonthegreat wrote:
Well for one the sprite makes him look small, way too small. His shoulder is screwed up, hair is horrible, looks like you pasted his upper body too far to the right, shoes are meh, and his arm is going into the glove :/
Lemme see if I can crap a sprite and post it. I'm pretty sure he's meant to be small...
And the right pant leg (our left) is slanted. Yeah he is. And the leg looks alright to me. | |
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Nineveh Kisike
Posts : 136 Join date : 2010-03-25
| Subject: Re: So I'm making Lil' Mac Wed Apr 28, 2010 2:35 pm | |
| I mean the pant leg, the actual leg is fine. The pant leg looks like it's up too high, and thus slanted. | |
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Caby
Posts : 674 Join date : 2009-12-22
| Subject: Re: So I'm making Lil' Mac Wed Apr 28, 2010 3:00 pm | |
| - Ganonthegreat wrote:
- Nineveh Kisike wrote:
- Caboose wrote:
- Ganonthegreat wrote:
Well for one the sprite makes him look small, way too small. His shoulder is screwed up, hair is horrible, looks like you pasted his upper body too far to the right, shoes are meh, and his arm is going into the glove :/
Lemme see if I can crap a sprite and post it. I'm pretty sure he's meant to be small...
And the right pant leg (our left) is slanted. Yeah he is.
And the leg looks alright to me. I'm sure little mac isn't supposed to be slightly larger than a kid, and even if he is that sprite still has way too many problems. | |
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Ganonthegreat
Posts : 652 Join date : 2009-10-15 Location : The Korthos Sector, Taking Down Dr. Nefarious
| Subject: Re: So I'm making Lil' Mac Thu Apr 29, 2010 3:51 am | |
| - Caboose wrote:
- Ganonthegreat wrote:
- Nineveh Kisike wrote:
- Caboose wrote:
- Ganonthegreat wrote:
Well for one the sprite makes him look small, way too small. His shoulder is screwed up, hair is horrible, looks like you pasted his upper body too far to the right, shoes are meh, and his arm is going into the glove :/
Lemme see if I can crap a sprite and post it. I'm pretty sure he's meant to be small...
And the right pant leg (our left) is slanted. Yeah he is.
And the leg looks alright to me. I'm sure little mac isn't supposed to be slightly larger than a kid, and even if he is that sprite still has way too many problems. Such as? This is how small he is, it's fine. | |
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ShadowHunter
Posts : 628 Join date : 2009-08-15 Age : 28 Location : On a ruined and polluted planet suffering from many failures. (aka Earth)
| Subject: Re: So I'm making Lil' Mac Fri Apr 30, 2010 2:51 pm | |
| So you're making Little Mac? Well since the claim system is removed, I cannot object to this, so I can only hope that you make this expansion the very best it could be. I would think twice before starting this because. . .
*Looks at date AEM last updated Sukapon*
I don't want any Punch-Out fans disappointed for lack of quality or delays.
Yeah, the sprite should look more like Little Mac.
As for the moveset, his attributes is slightly overpowered. If all you have to do is dodge and KO, you could get 20 stars in 45 seconds. I would also like to point out that no character could do that, so he has the great advantage over many and it's not best to make him so "unique." Also, how do you gain stars for dodging or knocking out someone in any of the Punch-Out games? You need to make your moveset more cameo to his games.
Any non-punching attack would ruin Little Mac. He's a boxer, not a ninja. You don't have to make him kick though sicne even I made an entire moveset (including smashes and aerials) to have him do nothing but punching. | |
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Ganonthegreat
Posts : 652 Join date : 2009-10-15 Location : The Korthos Sector, Taking Down Dr. Nefarious
| Subject: Re: So I'm making Lil' Mac Fri Apr 30, 2010 3:09 pm | |
| - ShadowHunter wrote:
- So you're making Little Mac? Well since the claim system is removed, I cannot object to this, so I can only hope that you make this expansion the very best it could be. I would think twice before starting this because. . .
*Looks at date AEM last updated Sukapon*
I don't want any Punch-Out fans disappointed for lack of quality or delays.
Yeah, the sprite should look more like Little Mac. Any way I can improve it?
As for the moveset, his attributes is slightly overpowered. If all you have to do is dodge and KO, you could get 20 stars in 45 seconds. I would also like to point out that no character could do that, so he has the great advantage over many and it's not best to make him so "unique." Also, how do you gain stars for dodging or knocking out someone in any of the Punch-Out games? You need to make your moveset more cameo to his games. I can't see any other ways that I can make it more canon, dodging and punching is what he does so to force the player to use it would be cool. Also Star Punch isn't as overpowered as you'd think, it's more powerful that the Falcon Punch, but nowhere near FS power.
Any non-punching attack would ruin Little Mac. He's a boxer, not a ninja. You don't have to make him kick though sicne even I made an entire moveset (including smashes and aerials) to have him do nothing but punching. It's not that I can't think of ideas, it's that there's a lack of good bases. | |
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