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 Toon Link - Legend of Zelda (with help from ShadowHunter)

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Dastardly Bastard
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HyperSonic92
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HyperSonic92

HyperSonic92


Posts : 451
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Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 Empty
PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeMon Jan 18, 2010 1:08 pm

ShadowKirby wrote:
Its fine.
The animation speed or the spot?
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ShadowKirby

ShadowKirby


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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeMon Jan 18, 2010 1:10 pm

HyperSonic92 wrote:
ShadowKirby wrote:
Its fine.
The animation speed or the spot?
The animation itself.
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Kirbysmith [DJ]

Kirbysmith [DJ]


Posts : 413
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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeWed Jan 20, 2010 6:03 am

Am I the only one seeing that stray pixel on the left?!?!

I can't really say if the animation's good or not. (I've never played the game!)

I think ShadowHunter's Lokomo Sword is Way more like the picture than HyperSonic's.

Keep it up guys!
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HyperSonic92

HyperSonic92


Posts : 451
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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeWed Jan 20, 2010 10:29 am

[DJ] wrote:
Am I the only one seeing that stray pixel on the left?!?!

I can't really say if the animation's good or not. (I've never played the game!)

I think ShadowHunter's Lokomo Sword is Way more like the picture than HyperSonic's.

Keep it up guys!
Yes I will fix that soon.
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Kirbysmith [DJ]

Kirbysmith [DJ]


Posts : 413
Join date : 2010-01-06

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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeWed Jan 20, 2010 9:39 pm

@SK: I meant recolour the palette using that method.
But you can do what ever you want.
It's probably better if you pick the colours yourself.

BTW, Kirby hat!:
https://2img.net/r/ihimizer/img705/4330/toonlinkhat.gif
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ShadowKirby

ShadowKirby


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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeWed Jan 20, 2010 9:56 pm

[DJ] wrote:
@SK: I meant recolour the palette using that method.
But you can do what ever you want.
It's probably better if you pick the colours yourself.

BTW, Kirby hat!:
https://2img.net/r/ihimizer/img705/4330/toonlinkhat.gif
I meant that, and when you need it I could recolor the sheet easily. If you want.
'Course it'll be a while before I had to.
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HyperSonic92

HyperSonic92


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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeThu Jan 21, 2010 10:25 am

Thanks for the hat DJ
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Kirbysmith [DJ]

Kirbysmith [DJ]


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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeThu Jan 21, 2010 10:35 am

Your welcome.
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ShadowHunter

ShadowHunter


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Location : On a ruined and polluted planet suffering from many failures. (aka Earth)

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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeFri Jan 22, 2010 5:25 pm

You should make Toon Link curved his body left to right when he jumps in the taunt. That's the only thing bohering me about it.
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HyperSonic92

HyperSonic92


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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeFri Jan 22, 2010 5:29 pm

When I replace the sword in that animation I'll do that
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Kirbysmith [DJ]

Kirbysmith [DJ]


Posts : 413
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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeSat Jan 23, 2010 10:12 pm

<Na>Suliboy wrote:
The damage meter will be done in flash. You just need the 27x29 picture and the text, same text as the selection icon.
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HyperSonic92

HyperSonic92


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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeSat Jan 23, 2010 10:20 pm

Yes I read that. I'll fix it soon
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HyperSonic92

HyperSonic92


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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeSat Jan 30, 2010 1:10 pm

Here's my progress on the Up Special
Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 Toonlinkupspecialbeginn
Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 Toonlinkupspecialcharge

The spinning part is crazy hard for some reason to animate. So help would be nice
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ShadowHunter

ShadowHunter


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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeSat Jan 30, 2010 2:31 pm

Nice animation, but his arm needs to be more straight up and when the charge is complete, the energy should just jump up suddenly like in Wind Waker. I also noticed that the sword gets shorter before the charge starts.
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HyperSonic92

HyperSonic92


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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeSat Jan 30, 2010 3:11 pm

it might be my vision but I don't see the sword getting smaller before charging
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ShadowHunter

ShadowHunter


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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeSat Jan 30, 2010 3:25 pm

HyperSonic92 wrote:
it might be my vision but I don't see the sword getting smaller before charging
The blade just shrunk by one or two pixels. Just add one more pixel.
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HyperSonic92

HyperSonic92


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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeSat Jan 30, 2010 3:30 pm

Only 1 pixel? Well I'm sure no one's gonna notice but sure I'll fix it.
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ShadowHunter

ShadowHunter


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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeSat Jan 30, 2010 3:31 pm

HyperSonic92 wrote:
Only 1 pixel? Well I'm sure no one's gonna notice but sure I'll fix it.
Or try two pixels when he's preparing to charge.
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HyperSonic92

HyperSonic92


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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeSat Jan 30, 2010 3:36 pm

Alright. Anyways I just wanna know if you found what Minish Cap item I should make yet? If you haven't found one yet I'll use the Cane item if that's okay
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ShadowHunter

ShadowHunter


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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeSat Jan 30, 2010 3:38 pm

I guess you can use the Mole Mitts, but give it a different effect, we already have the Tetra's Skull Hammer slamming people to the ground.
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HyperSonic92

HyperSonic92


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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeSat Jan 30, 2010 3:40 pm

Alright. I'll still have the slashing effect but what do you propose I add to it?

BTW I didn't know Tetra's Skull Hammer did the Pitfall effect. Or at least I didn't see it in the description. I might have misread though
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ShadowHunter

ShadowHunter


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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeSat Jan 30, 2010 3:44 pm

Never mind about that, I observed it and found that the effect you made up is loosely based on his game.

Spoiler:
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HyperSonic92

HyperSonic92


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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeSat Jan 30, 2010 5:54 pm

ShadowHunter wrote:
Never mind about that, I observed it and found that the effect you made up is loosely based on his game.
Sooo do I keep the same effect but fix the sword putting away part?
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ShadowHunter

ShadowHunter


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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeSat Jan 30, 2010 6:42 pm

HyperSonic92 wrote:
Sooo do I keep the same effect but fix the sword putting away part?
Yes, keep the same effect and fix the putting away sword part. Here's the description:

Side Special- Mole Mitts- Toon Link takes out his Mole Mitts and swings his arms forward. If it connects to an oppenent, he will be slammed to the ground and exprence a pitfall effect. If it connects to a breakable stage obstical (Castle Siege statues, Shadow Moses walls, ect.) then he causes damage that is equal to half of the object's max stamina to that object (Example 100%+Mole Mitts= 50%). So he should break a stage obstical two times if not once.
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HyperSonic92

HyperSonic92


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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitimeSat Jan 30, 2010 7:15 pm

Alright then

Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 Toonlinksidespecial

I'll try to fix the Neutral Special next
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PostSubject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter)   Toon Link - Legend of Zelda (with help from ShadowHunter) - Page 5 I_icon_minitime

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