| Toon Link - Legend of Zelda (with help from ShadowHunter) | |
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+18Dastardly Bastard Geno Dark Lord TimeCrunch the bird is the word Flash Guy cav10281 Caby Copy'n'Paste Tengu Man Kirbysmith [DJ] AEM Valhallos Chick In A Box Eraser ShadowHunter ShadowKirby HyperSonic92 22 posters |
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ShadowHunter
Posts : 628 Join date : 2009-08-15 Age : 28 Location : On a ruined and polluted planet suffering from many failures. (aka Earth)
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Sat Jan 30, 2010 7:35 pm | |
| - HyperSonic92 wrote:
- Alright then
I'll try to fix the Neutral Special next Wait, please speed up the putting away sword animation. No one could sucessfully use a special with that speed. | |
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HyperSonic92
Posts : 451 Join date : 2010-01-08
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Sat Jan 30, 2010 7:37 pm | |
| I could but with for some reason I can't speed up parts of an animation with Beneton. Anyone know how to? | |
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ShadowHunter
Posts : 628 Join date : 2009-08-15 Age : 28 Location : On a ruined and polluted planet suffering from many failures. (aka Earth)
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Sat Jan 30, 2010 7:47 pm | |
| - HyperSonic92 wrote:
- I could but with for some reason I can't speed up parts of an animation with Beneton. Anyone know how to?
I have the same problem with some animations. Okay then, just delete some frames and see if the animation is still smooth. | |
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HyperSonic92
Posts : 451 Join date : 2010-01-08
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Sat Jan 30, 2010 8:14 pm | |
| This any better? | |
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ShadowHunter
Posts : 628 Join date : 2009-08-15 Age : 28 Location : On a ruined and polluted planet suffering from many failures. (aka Earth)
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Sat Jan 30, 2010 8:26 pm | |
| I'm not sure, it's a bit choppy. Just use the old one and label it "(sword withdraw needs to be faster)."
Or you can look at the speed of Brawl's animation and try again. | |
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HyperSonic92
Posts : 451 Join date : 2010-01-08
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Sat Jan 30, 2010 8:49 pm | |
| I'll go with the first one | |
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HyperSonic92
Posts : 451 Join date : 2010-01-08
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Sun Jan 31, 2010 1:07 pm | |
| Thanks to ShadowHunter for the 'splosion. I'll work on the main Down Special sprites soon | |
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HyperSonic92
Posts : 451 Join date : 2010-01-08
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Sun Jan 31, 2010 1:48 pm | |
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ShadowHunter
Posts : 628 Join date : 2009-08-15 Age : 28 Location : On a ruined and polluted planet suffering from many failures. (aka Earth)
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Sun Jan 31, 2010 1:53 pm | |
| I don't mean to bother you, but the drawing animation and putting away animation is still wrong. I figured this few days ago, but I thought it was just me. https://www.youtube.com/watch?v=fE05SRuQ9AgLook at Toon Link's entrence. Though the smoke is covering Toon link, you get the idea, right? | |
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HyperSonic92
Posts : 451 Join date : 2010-01-08
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Sun Jan 31, 2010 2:00 pm | |
| I really don't see a lot of difference between it and what I have. It might be cause of the smoke blocking it like you said. | |
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ShadowKirby
Posts : 1313 Join date : 2009-08-11 Age : 30 Location : Eh?!
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Sun Jan 31, 2010 2:03 pm | |
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HyperSonic92
Posts : 451 Join date : 2010-01-08
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Sun Jan 31, 2010 2:04 pm | |
| So do I. Mainly cause I really don't wanna have to re-do all those animations again (lol just kiddin) | |
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ShadowHunter
Posts : 628 Join date : 2009-08-15 Age : 28 Location : On a ruined and polluted planet suffering from many failures. (aka Earth)
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Sun Jan 31, 2010 4:42 pm | |
| Actully Toon Link's scabbard is facing up. First, he should grab the handle and pull it as far as he can since the sword is still in the scabbard if he pulls it it a little bit. It's the proper way of drawing the sword. Look at Link's taunt. https://www.youtube.com/watch?v=w_jzGQKr2Y8 | |
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HyperSonic92
Posts : 451 Join date : 2010-01-08
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Sun Jan 31, 2010 4:55 pm | |
| Well, like I said, it's a pretty small detail I'm sure no one might notice. I respect your attention to detail and all but I really don't want to go though all those animations and re-do the animation again | |
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ShadowKirby
Posts : 1313 Join date : 2009-08-11 Age : 30 Location : Eh?!
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Sun Jan 31, 2010 5:07 pm | |
| I think you're being a little bit too picky. Its fine. | |
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HyperSonic92
Posts : 451 Join date : 2010-01-08
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Sun Jan 31, 2010 5:44 pm | |
| The stray pixel is finally vanquished! | |
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ShadowHunter
Posts : 628 Join date : 2009-08-15 Age : 28 Location : On a ruined and polluted planet suffering from many failures. (aka Earth)
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Sun Jan 31, 2010 5:53 pm | |
| Nice, but please make the Whirlwind bigger and have the leaves the same size as it is. Trust me, I've payed close attension to the design of it when I first recieved it. Also add a small hole in front to make it more 3-D. | |
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HyperSonic92
Posts : 451 Join date : 2010-01-08
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Sun Jan 31, 2010 5:54 pm | |
| Well if you look at the animation closely, they are the same size but, like in the game, the leaves grow when it is used. | |
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ShadowHunter
Posts : 628 Join date : 2009-08-15 Age : 28 Location : On a ruined and polluted planet suffering from many failures. (aka Earth)
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Sun Jan 31, 2010 5:57 pm | |
| - HyperSonic92 wrote:
- Well if you look at the animation closely, they are the same size but, like in the game, the leaves grow when it is used.
Yes, but when the leaves shrink back, it's still not the same size as the Whirlwind. | |
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HyperSonic92
Posts : 451 Join date : 2010-01-08
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Wed Feb 03, 2010 9:10 pm | |
| I went back and replaced the sword in the following animations: Idle Walk Run Jump Fall Land Crouch Attack Combo Forward Aerial | |
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Copy'n'Paste
Posts : 124 Join date : 2009-08-30
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Wed Feb 03, 2010 10:41 pm | |
| May I deny the assumption that people WON'T see details in this game? Look, there are some complete no-life nerds who'll be playing this game. It's already bad enough quality, so we don't need to make it even worse by just forgetting small details that can actually make it better, and which take only a few minutes to change. Seriously.
Toon Link's breaking his neck in Idle. Add some in-betweens. Exaggerated sword movements in Walk are exaggerated. | |
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Kirbysmith [DJ]
Posts : 413 Join date : 2010-01-06
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Thu Feb 04, 2010 5:04 am | |
| BTW, now that you have a better explosion animation, How about redoing Toon Link's entrance? | |
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HyperSonic92
Posts : 451 Join date : 2010-01-08
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Thu Feb 04, 2010 10:44 am | |
| - Copy'n'Paste wrote:
- May I deny the assumption that people WON'T see details in this game?
Look, there are some complete no-life nerds who'll be playing this game. It's already bad enough quality, so we don't need to make it even worse by just forgetting small details that can actually make it better, and which take only a few minutes to change. Seriously.
Toon Link's breaking his neck in Idle. Add some in-betweens. Exaggerated sword movements in Walk are exaggerated. Oh it's you again. SH made the idle. But I'll try to fix it. Same goes with the walk. And DJ I plan to change the entrance | |
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Caby
Posts : 674 Join date : 2009-12-22
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Thu Feb 04, 2010 2:04 pm | |
| Frenchie only speaks the truth | |
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Tengu Man
Posts : 280 Join date : 2010-01-15 Location : Searching for the damn triforce (inside Joke)
| Subject: Re: Toon Link - Legend of Zelda (with help from ShadowHunter) Thu Feb 04, 2010 2:17 pm | |
| So is link using the Lokomo sword or the Master Sword? | |
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| Toon Link - Legend of Zelda (with help from ShadowHunter) | |
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